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2-01-2012 @ 1:14AM
One more thing to mention about AotD: While channeling it, you take less damage = to your dodge and parry % combined. So if they're both 15%, you take 30% less damage. So if you're in a situation where using it won't destroy you (5-man dragon boss, etc.), then it's a mini defense cooldown as well.The thing I hate about DG is not it's use in PVE, but in PVP. It's like every DK I see just HAS to use DG as soon as they get in range of an enemy, so over and over and over I've seen an enemy be surrounded my two or three melee players and then get pulled over to a DK. Or the DK will run up when the enemy is almost dead and DG it away and take the killing blow. That is the must frustrating thing about DKs. Thankfully, both Alliance and Horde do the same thing and most DKs don't know how to use DG properly in PVP, so most of the time when it's used on me by an enemy player it doesn't do much harm and can even sometimes help (pulling me out of a group of enemies, etc.).
2-01-2012 @ 2:46AM
This!And it always seems to happen right after I Kidney Shot, pop ShD, and am about to enjoy a few seconds of spambushing fun. Suddenly, my target goes flying away from me, and I wasted an important cooldown.Please, do not use DG on a target that I already have stun locked. If you want to help with the kill, then just run over and go to town, but don't waste my cooldowns and interrupt my rotation.
2-01-2012 @ 5:30AM
I couldn't agree more about DKs using DG in PvP. I've been known to dabble in all sorts of classes, though my mains are a Paladin and a DK. I just started PvPing my rogue through the 60s (Take note, guys. 60-80 can be improved and leveled quite quickly now by PvPing over dungeons/quests) and ran into the crop of "new" DKs at that bracket. 80% of my setups gets ruined because I will Sap or KS, and then SWOOSH. DK pull.Stop Death Gripping stunned baddies!
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