Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
2-01-2012 @ 2:33AM
Jem said...
I agree, so many times it was just "the raid takes a crap ton of damage and your healers have to fix it fast or you wipe". I remember looking at logs and wondering how the hell I was supposed to manage that much tank damage combined with that much raid damage. And how many times I asked the RL if the raid could do something to help the healing and the answer was always no, it just had to be dealt with.
It is frustrating to still be at the point where if I am 1s behind the curve the tank dies. I can't say as disc I shield spam any where near as much as wrath, but I dont have a problem with using a lot of shields, That's the entire point of them. If I'm not supposed to be shielding a whole lot of people, give me bigger heals. Give me a better aoe heal that works against random damage targets instead healing only the ppl in one group.
I've had too many times where I felt I just didn't have the healing to do the job, it's demoralising. It also seems to me that fights are still designed on the assumption you'll have a holy paladin in your 10man, which we rarely do. It's frustrating to be int he position that your healer composition is working against you for no reason than encounter design suiting a specific class far more than it should.