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2-01-2012 @ 10:10AM
I thought Healing is in the best state it has been in quite awhile. The synergy between classes is good. Effects are unique but not so unique it raids demand one or another. Although roles are still around ("Paladins are the best tank healers!"), they are being broken down to the stage it maybe nicer but it isn't necessary to have one or the other.However saying that, I do believe this style of Raid Healing is going the way of the dodo. The Healing role in raids all centers around selecting targets but that has created a system so complex it takes knowing the specific class special quirks inside and out. As a Holy Paladin I can't explain to a new Resto Druid what they should do beyond the the fundamental let alone how to improve or refine their rotation because neither of us have analogous advanced/power effects. The Raid Healing Game requires concentrating on the "raid frame" looking for hard to observe or unobserved effects instead of looking what is on in the fight.The future of healing needs to be less "select target, select heal" and more "Now is the time I need to heal". Heals need to be more positional and directional instead of selecting the target to heal. That will get eyes off the raid frame and back into the game.
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