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2-01-2012 @ 9:26AM
Those roadblocks contributed to early Cata's end game frustrations, which in turn led to slower than anticipated raid progression and a relatively small percentage of the player base seeing the first two tiers of raiding, aka "the one part of the game that the developers put the most work into". Cataclysm's end game model as a whole failed, not just the gearing part, but those early gearing roadblocks amplified every other failure that came after them.
2-01-2012 @ 10:12AM
Yup, the only early raid boss I have downed was Magmaw, and thats only because a friend dragged me in there because they needed my deeps. I have *ZERO* interest in early tier raiding because I know full well the gear will be junk before I'd even have a chance to get a full set of it (due to the next tier coming out).Sorry Blizz, but I don't raid content that I know is going to be obsolete in a couple of months. I always wait until the last tier comes out and I have a good year to enjoy the fruits of my labor. Raiding is for "permanent" gear that won't get replaced until the next expansion. Anything that you know is going to get replaced comes from the 5-mans we all know they will be putting out.After all, when I know I can get gear quickly and easily thats every bit as good as the previous raid tier from 5-mans, and that I can buy last tier's pieces with whatever the currency of the expansion is (VP, JP, Frosties, etc), why should I work my butt off when I know you're going to hand it to me next patch anyway?
2-01-2012 @ 12:08PM
"why should I work my butt off when I know you're going to hand it to me next patch anyway?"Because a guild working together to beat a tough boss is fun? To see interesting fights and solve the puzzle of how to defeat a boss with the puzzle pieces of raiders that you got?
2-01-2012 @ 1:29PM
Endymnion already said above that the process of raiding isn't appealing to them, only the loot that's rewarded.
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