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2-02-2012 @ 5:12PM
I don't believe its that farfetched of a connection. The code for figuring out when to trigger the extra damage from Seals of Command and when to apply Vengeance to tanks is likely similar in implementation, as they both trigger ("Proc") off certain events. That certain events can still trigger Vengeance even if an exception for player-generated trigger events is in place indicates that the code behind such must be very clunky indeed.Better their developers have to look through that mess of code then me.
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