Totem Talk: Maximize your fire elemental DPS on Ultraxion

Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Once just the expert on enhancement shaman, Josh Myers has spent most of Dragon Soul as elemental, and he's not quite sure how he got there. It seemed like a good idea at the time.
Of all the fights in Dragon Soul, Ultraxion on heroic mode is the ultimate DPS check. Heroic Spine of Deathwing definitely tests your raid group's ability to do a large amount of damage in a miniscule amount of time, but Ultraxion forces your group to maximize its sustained DPS. As a result, it's very commonly the first real wall most heroic progression guilds hit, at least until they can get the gear to make it a cakewalk. If you're working on heroic-mode Ultraxion or are having trouble killing him on normal, there are a few things you can do to maximize your elemental shaman's DPS on this specific fight.
Gear, glyphs, and talents
First off, the easiest way to help your DPS on Ultraxion is to check your glyphs. Most elemental shaman nowadays run with Glyph of Unleashed Lightning as one of their prime glyphs. This makes sense for nearly every other fight in Dragon Soul, as they all require some amount of movement. Ultraxion, however, is a straight up stand-there-and-shoot-lightning-and-lava-until-your-fingers-fall-off-or-he-dies fight, and Glyph of Unleashed Lightning gives absolutely zero DPS if you're not moving. Switching this out for Glyph of Lightning Bolt will give you a slight boost in numbers. Your three glyph choices should be Lightning Bolt, Flame Shock, and Glyph of Fire Elemental Totem; more on the FET glyph choice in a second.
For gear, you generally want to go with a two-piece tier 12 setup. This is particularly true if you have access to the ilevel 391 heroic pieces, as they're only six ilevels below normal DS gear. The same goes for if you have four-piece T13 from Raid Finder and normal tier 12. In both cases, you'd substitute two of your higher ilevel tier gear for the lower pieces in order to get the ridiculously amazing two-piece bonus from tier 12, despite its recent nerfing.

Finally, you're going to look to change your spec. The normal elemental spec looks something like this, taking all the requisite talents in elemental for single-target damage --and Earthquake for AoE situations-- and then subspeccing enhancement to get Ancestral Swiftness' movement increases. However, with no movement in Ultraxion, there's no need for instant Ghost Wolf or 15% movement speed. As a result, we subspec restoration, going far enough to pick up Totemic Focus, which gives a 48-second increased duration for your Fire Elemental totem.
Reaching your Fire Elemental's potential
The point of all these changes is to try and guarantee maximum uptime on your Fire Elemental Totem. Glyph of Fire Elemental Totem brings your FET's normal cooldown down to 5 minutes, and then the two-piece tier 12 bonus gives your Lightning Bolt a 30% chance to reduce that CD further. In my tests, it often comes up between 3 minutes and 10 seconds and 3 minutes and 30 seconds. Combined with Totemic Focus increasing Fire Elemental Totem's duration to 2 minutes and 48 seconds, your uptime is drastically increased.

When you start off the pull, you're going to want to pre-pot with a Volcanic Potion. Pre-potting, or drinking a potion immediately before a fight begins so as to be able to use another mid-fight, is a concept that most progression raiders should be used to. After that, you have anywhere from 20 to 25 seconds (depending on how good you are at saving your pot for the last second) to activate your other spellpower buffs. Generally, this will only mean waiting for a Power Torrent proc, as most 378 and higher trinkets don't have spellpower procs. If you're using a Fiery Quintessence or other on-use intellect trinket (or Synapse Springs), you want to use that when your Power Torrent procs. With all three of these spellpower buffs up, you'll drop your Fire Elemental Totem, and watch yourself rock the DPS meter.
Watching your int buffs
Your second FET should follow that same formula. While generally it's advised to save your second potion for Bloodlust, Fire Elemental Totem is such a powerful ability that using your second potion to make sure he's buffed to his fullest is a better use of the consumable.
As for actually tracking your intellect procs, this is the Power Aura I've been using to do it for a while. I wish I could remember where I got it so I could credit the creator, but I've since lost the bookmark.
- Version:4.23; g:0.9882; icon:Ability_Paladin_SacredCleansing; buffname:Power Torrent; r:0.9725; x:-64; texture:160; owntex:true; size:0.15; y:-125; texmode:2; ismounted:0; finish:3; timer.h:0.65; timer.Texture:Monofonto; timer.enabled:true; timer.cents:false; timer.Relative:CENTER

Unfortunately, I don't have a Will of Unbinding yet. However, I do have a Heart of Unliving, the healing version. This is the Power Aura I use to track HoU stacks and duration; it should be easy to tweak it for WoU. Just switch in Combat Mind for Expansive Mind.
- Version:4.23; g:0.9882; icon:Spell_Holy_SpiritualGuidence; buffname:Expansive Mind; r:0.9725; x:99; stacks:1; texture:160; owntex:true; off:true; size:0.15; y:-125; texmode:2; ismounted:0; finish:3; timer.h:0.74; timer.Texture:Monofonto; timer.enabled:true; timer.cents:false; timer.Relative:CENTER; stacks.enabled:true; stacks.y:-134; stacks.x:137
Filed under: Shaman, Raiding, (Shaman) Totem Talk, Cataclysm






Reader Comments (Page 1 of 1)
Pyromelter Feb 4th 2012 9:48PM
How did you get there? Dude, elemental shaman is a freaking blast. I know most shaman bloggers don't espouse the awesomeness of what it means to be an elemental shaman, but have you seen what lava burst looks like? It's a frigging humongous on-fire lava boulder. It's freakin huge! And YOU my dear shaman conjure that bad boy once every 8 seconds (or so) and hurl that huge ass flaming boulder at your enemies.
On top of that, you're all evil jedi with lightning coming from you fingers.
I know you prefer enhance Josh. I'm just kind of the opposite - love elemental, go enhance for a change of pace or when melee is needed more. No shame in admitting it, I just wanted to toss out the reason why there are those of love playing elemental. Plus those huge crits, I have it specialized on my combat text to have crits pop out on my screen... ahhh, so nice.
So, to summarize: Humungous on-fire lava boulder plus jedi lightning = super fun. :D
Jeff (Not that one ^ ) Feb 5th 2012 2:29AM
"On top of that, you're all evil jedi with lightning coming from you fingers."
Basically the best thing about being an Elemental Shaman--aside from the near-absolute lack of competition for gear in 10-man raiding.
It's always great in LFR on Yor'sahj trash when you can spam Chain Lightning for, well, forever, with barely any mana loss. It pisses others off so much that they'll blow cooldowns just to match it. When they nerf Chain Lightning, it'll be the saddest day in all of Azeroth.
Gaurisk Feb 5th 2012 12:05PM
Seconding (thirding?) the love for the Elemental spec as it stands now. Having a ranged cleave for trash packs is the perfect middle bowl of porridge for me - less hassle and less waste then multidotting, but more engaging than channeling an AOE ground effect. We're in a very good place with a fun playstyle as well as potentially awesome performance, and I'd much rather see the rest of the ranged classes are brought up to our level in Mists than see us nerfed down.
Mondi Feb 4th 2012 11:24PM
As someone that won't be seeing heroic Ultraxion soon, I'm curious what kind of dps are we talking about? Like if a raid just barely downs the boss, what kind of average dps would they be putting out?
Also quick typo that should be fixed:
" Glyph of Fire Elemental Totem brings your FET's normal cooldown down to 5 seconds," Pretty sure you meant minutes not seconds.
One typo aside, awesome article as usual.
terph Feb 5th 2012 1:40AM
Hmm. I believe on average we were shooting for mid 30s for our first kill. We downed it comfortably before the enrage with those numbers. So perhaps 30k for bare minimum, but probably you want to see better than that.
Healers have to work crazy hard though, esp at the end. If anything, I think they have the hardest job by far. Be nice to your healers and give them lots of love when you go there!
terph Feb 5th 2012 1:42AM
We were shooting for everyone to be around the mid-30k range when we downed him. That got us a kill without worrying too much about the enrage timer. So you could prob scrape by with 30k but it would be scary.
I think the healers' job is far worse, to be honest. They have to work crazy hard, esp at the very end of the fight. Be nice to them and give them lots of love! They need it!
Pyromelter Feb 5th 2012 8:28AM
40k is about the benchmark for DPS on ultraxion heroic.
Dreadmist Feb 6th 2012 10:55AM
38k actually, as it stands (assuming 15k dps per tank and 2k dps per healer) in 25M; theoretically, the requirements are the same for 10M with 2T/3H/5DPS configuration, but ambitious guilds have managed to 2 heal the fight, thus allowing for an extra DPS and throwing things out of whack somewhat =)
That number is current as of the 5% nerf.
terph Feb 5th 2012 1:44AM
When we downed him, we were shooting for everyone to be around mid-30s. That got us a kill comfortably within the enrage timer. So I would say you could probably do 30k bare minimum, but it would be tight.
I think the healers have it the hardest though. They have to work crazy hard, esp at the end of the fight. Give them lots of love when you do this fight! Can't do DPS if you're dead.
terph Feb 5th 2012 1:45AM
Stupid comment system. It kept showing that it hadn't posted. Please downvote all the extras. :(
Sayis Feb 5th 2012 2:39AM
So, a question then: do you any numbers showing the difference between going with this method vs full t13? It sounds like a really interesting concept, I'd just like to know what kind of DPS increase you could expect by speccing this way.
Jam Feb 5th 2012 5:32AM
Out of curiousity you say to save the 2nd potion for bloodlust, generally you pop lust @ start of ultrax, as the healers can go in twilight to not get lust at the start, or did I completely miss that?
Also, for MOST (read, Im a warlock) can WoU stacked up with some time left on pot to blow all int scaling cooldowns with WoU stacked up + pot+PT+LW (if tailor), however I am not a shaman so just wanted to say, so please correct me if im too stupid at this time in the morning and missed something (which I guess I am)
Pyromelter Feb 5th 2012 8:21AM
He was saying you usually save your second pot for when you lust later in a fight instead of simply timing it with your FET.
He didn't mention lust specifically in context with ultraxion, but just recommended that you use your second pot right before casting your second FET. I think what he meant was that if your guild hits lust at the end of the fight, instead of the beginning, you shouldn't bother waiting for lust, just make sure you time your pot with your second FET.
Dreadmist Feb 6th 2012 10:58AM
Of note, many guilds lust twice, to have two separate groups within your raid benefit. I have a detailed post explaining this on Wowhead - check out my extensive post on Heroic 25M Ultraxion tips below:
http://www.wowhead.com/npc=55294#comments
Please uprate that post if you approve!
Muagen Feb 5th 2012 10:48AM
As a quick tip, and please check this for yourself, you can force a proc of Power Torrent by throwing your Healing Rain on the stacked raid. Each tick on each target carries the potential to proc the enchant.
Jack Mynock Feb 5th 2012 10:51AM
If you want to maximize FET damage wouldn't you want to re-equip your DMC: Volcano for this fight? It's already pretty competitive and the 1600 int proc is much more than you'd get from, say, Fiery Quintessence. The short ICD also makes it easier to line up your second FET drop with the proc. I'm guessing for this partcular scenario DMC and the stacking Int trink are BiS.
MIGhunter Feb 16th 2012 10:02PM
I'm curious. If you have the full 4 piece tier 13, which 2 pieces would be best to drop for the Tier 12 pieces? Since you can buy Body, Legs and hands, which of those 2? Or is it better to really farm Firelands for those pieces?
minxgill Feb 17th 2012 7:35PM
You can force a proc of your WoU with Flame Shock followed by Fire Nova.
I macro'ed all cds (Bottled Wishes, Elemental Mastery, Lifeblood), then Flame Shock, Fire Nova, Unleash Elements so I prepot (25 secs), shoot off a FS and Lava Burst while I wait on the healers to leave. The healers go out and we pop lust, then I hit my macro and FET.
Still a work in progress...