In defense of intellect plate

There was some talk on the official forums recently about the logistical issues presented by plate gear with intellect on it. The best part of the preceding sentence is that it was true last year, it's true this week, and will probably continue to be true next year.
While the gear itself was originally called spell plate due to its spellpower stat, it's now usually referred to as intellect plate. The issue isn't with intellect plate or holy paladins, because they've both been serving their purposes perfectly. The problem is how intellect plate interacts with boss loot tables, affecting everyone else in the raid.
Holy Paladins: Special snowflakes
Holy paladins are the only spec in the game that uses intellect plate. Out of the 34 specs that will be present in Mists of Pandaria, only we will be rolling on intellect plate. While there may only be a couple of specs that use caster leather and mail, caster plate is reserved just for us. There's nothing wrong with that. There's no law of game design that says that a spec can't have something a little special. Paladins, as a class and archetype, have been designed around plate for decades.
The problem isn't that only holy paladins can use intellect plate, it's that every group might not have a holy paladin. When a 10-player raid defeats the Spine of Deathwing encounter without a holy paladin, they don't want to see Gauntlets of the Golden Thorn in the Cache of the Aspects. While cloth gear can at least be used somewhat ineffectively by restoration druids and restoration shaman can pick up some caster leather, plate armor is restricted to only a few classes.
There's no perfect fix
There are a handful of suggestions for fixing the intellect plate issue, but none of them are very elegant. Some have suggested that holy paladins start wearing plate DPS gear by converting the strength stat to spellpower somehow. The problem with this idea is complexity. What would a holy paladin want expertise for? Would all of that strength gear allow us to deal decent damage in melee range? The idea of completely jumbling around stats doesn't make sense, and it would be confusing for players.
I've also heard that holy paladins should start to wear mail healing gear, sharing it with the shaman. I don't like this idea, because you end up splitting paladins in half, where some can use plate and others can't. What would happen to any plate gear you were wearing when you switched specs? The class' art style is also designed around the idea of tough plate gear.
The truth is that we're stuck with intellect plate, unless the developers can come up with a more elegant solution. I'm not complaining, as I personally love the art style and the idea of being a heavily armored healer. World of Warcraft's classes need more diversity, not less.
Wasted loot happens anyway
Even if intellect plate were replaced today, there would still be wasted loot in every raid. Rogues are the only class that typically sports daggers, while one-handed strength weapons are worthless to feral druid tanks. There are at least nine different types of gear in the game, and finding a 10-man raid that wants all of them would be tough work. And gear compatibility aside, there's always the issue of getting too much of a good thing. Certain pieces of gear are often sharded because they drop too often and everyone who can use it already has it.
Removing intellect plate might seem like it would do a lot of good, but simple math proves otherwise. While not having a holy paladin might be common, you're almost guaranteed to be missing a class for another gear type as well. Do you always have someone representing the eight other gear types? Sure, your raid might lack a holy paladin, but do you have a priest healer, a mage, a feral druid, a caster druid, an enhancement shaman (now I know you're lying), a caster shaman, a plate tank, and a plate DPSer? The combined wasted loot from the other gear types definitely exceeds what intellect plate contributes to the equation.
The truth is that most of the wasted loot in WoW actually comes from the other eight types of gear not being needed and from gear that nobody wants because they already have it. In addition, and especially in Dragon Soul, there are so few items available in general that there isn't a glut of intellect plate on the bosses' loot tables anyway.
Intelligent drops
Another fix to the problem of intellect plate dropping when there are no holy paladins around could come in the form of intelligent drops. Raid bosses could only drop intellect plate when holy paladins were around and only drop intellect leather when druids were around, and so on. The only wasted loot then would be gear that everyone already acquired.
The issue with a system like this would be exploitation, as a player could stack a raid to his liking to ensure that the piece he wanted would have the highest chance of dropping. An entire guild could collude to stack their raids to customize the loot they received, giving them a significant advantage over guilds without the same roster flexibility.
There's no quick solution to the problem of wasted loot. The developers of every MMO have struggled with this issue, and WoW is no different. The key is to remember that intellect plate is only a small piece of the puzzle. Even if you feel cheated by the RNG for causing intellect plate to drop every week, try to remember that it could easily have been another piece of gear that nobody needed either.
Filed under: Paladin, (Paladin) The Light and How to Swing It






Reader Comments (Page 1 of 6)
RothKeahi Feb 5th 2012 4:09PM
Actually, the mail idea isn't bad. Just make their specialization ability read that Holy gets their bonus while wearing full mail, and if the armor difference is really an issue give them an ability that gives them extra armor while in all mail.
Randolf Feb 5th 2012 4:39PM
It isn't the loss of armor value that is the problem, it is the look of the armor. Even when holy paladins used cloth/leather/mail because it was itemized better, I still took that spell plate because of the look. I /want/ to be that plate armored healer. The only way I would be happy with this would be if I could transmog mail to plate but that would mean I would roll on dps or tanking gear because I absolutely do not want to look like that resto shaman or Druid.
gymboy91 Feb 5th 2012 4:53PM
The other argument I've heard against mail though is that do you make holy paladin tier pieces look like plate even though they are mail or do you make holy paladins look less "paladin-y"? And how would plate tier pieces and mail off-set pieces look together?
Now we have transmogrification so people can change how they look, but that's just what I've heard.
RothKeahi Feb 5th 2012 5:25PM
Well I would assume that if they were going to do a change like that they would have already taken appearance into consideration. Tier is a non issue, because pallies already have 3 different sets for tier, labeling one as mail is just a matter of coding. And who knows, if they do ever change this they may have already changed Transmog to let you do different types of armor. They have said that they were going to be opening up more options for it as the game progressed, and that would be a simple solution for the appearance issue.
Nathanyel Feb 5th 2012 5:26PM
Holy paladin tier would of course remain plate. However, first specializations and now transmog kinda axed that option.
Zanathos Feb 5th 2012 5:43PM
The problem there is mostly aesthetics. Blizzard doesn't want paladins looking like shamans.
Elwoods Feb 5th 2012 7:54PM
My call on it would be that Pallys would have a NPC who would upgrade spell mail gear to spell plate equivalent.
So you would roll on spell mail and change it to spell plate.
Only problem would be it is not quite the easiest one to introduce to players.
Also I would limit it to raid gear.
JattTheRogue Feb 6th 2012 4:30AM
There's a semi-easy fix to the mail not looking like plate issue, at least in concept. Blizzard could just make each piece of intellect mail gear have two models, one for mail wearers and one for holy pallies. And before someone says that that would be a lot of work to make models for all that armor just for one spec, well, Blizzard does that much work anyway for spell plate. It would be the same amount of work for the artists, and would actually save a bit of work for other departments as they wouldn't have to they create new names and figure out stats and such for an entire other group of armor.
Anyway, not saying that they SHOULD do that, just saying that if they wanted to, it wouldn't be that difficult to roll holy pallies into Int mail and still keep the same looks and stats, etc.
Royal Feb 6th 2012 8:23AM
why not the other way around?
Removing int plate would be complex but how about opening shamans up to plate armor. Keep the all mail specialization but a shaman could decide whether or not to break the 5% bonus in order to take a plate upgrade.
Don't open up current teir plate to shamans (via class restriction) so shamans don't end up looking like palys.
Shamans would be encouraged to wear mail but it would open up possibilities for int plate instead of the current restriction.
matt Feb 6th 2012 8:33AM
want to solve spell plate:
the holy specialization could be expanded to include mail AND plate.
Remove int plate from the loot tables, but don't change the holy tier/vendor gear at all.
allow mail to be t-mogged to a plate look. Since the "must be able to equip" rule will still apply and only holy paladins would optimally equip mail, this only effects holy paladins
there I solved this problem in 4 sentences.
Frank-potato Feb 6th 2012 11:15AM
Actually the most simple solution already existed..bosses should only drop tokens for classes. wrist belt and boots should be reserved for vp vendors and such...tada...no intellect plate wasted...i really dnt see a downside to this...
sharlatan Feb 6th 2012 11:47AM
sod off.
I play a pally to wear plate, you want to heal in mail? sod off and roll a shammy.
I will NEVER surrender my plate armor, I dont care the arguements. If they ditch int plate, I will walk into raids in str gear and heal, paladins wear plate, end of. Clothadins got kicked on sight from any raid I led, and were mocked, cata burried them for good.
mr.e81 Feb 6th 2012 12:25PM
Easy fix. Instead of making a change with drops or any changes to paladins, Blizzard should change Shamans to Plate up from Mail and have the new Monk class use the spell Mail in place of the shaman. Also, changing the bonuses that shamans get of agility to strength could allow Enhancement Shammys use DPS Plate.
Estal Feb 6th 2012 1:12PM
It reminds me of raiding Karazahn back in the day on my boomkin. If I wanted to stay competitive gear-wise, I had to take cloth. To this day it sends shivers down my spine. Other than the tier sets, there was no such thing as spell-dps leather. And as long as I was doing my job correctly, I didn't NEED the extra armour that the leather would provide. But it was the whole idea of being able to wear leather but having to wear cloth I didn't like. So I say keep the int plate! Wear it with pride! (And the cloth wearers were also grateful when they added boomkin leather, as it meant we weren't rolling on their drops anymore lol)
JonasB Feb 5th 2012 4:13PM
Prior to the Mists of Pandaria announcement at BlizzCon, I always assumed that the next class to be added would be a sort of battlemage to make someone else need spell plate. Obviously that didn't turn out to be true, though I still feel that a battlemage/spellsword feels more 'Warcrafty' than a monk does.
icepyro Feb 5th 2012 4:41PM
I was waiting on the return of the shockadin. So much of a pally's arsenal is spells, and so many people have done this, I just don't see it fully going away, so why not exploit it?
Jasonthedce Feb 5th 2012 5:05PM
With the separation of feral Druids into guardian and feral DPS, why not make a shockadin spec for pallies. They've broken the 3 spec equality in practice as well as theory with the Druid shift, why not here?
Cuddles Feb 5th 2012 9:47PM
Here's hoping for fourth specs. A shockadin for pallies is easy (they could make it a "shadow version" for flavor and to keep it from healing too well). Add in a Necromancer for DKs and you've got three specs for spellplate. (I've always assumed Unholy was going to be a Spellplate at some early point in development.)
As for other classes: shaman tanks, demon tanks, and dark hunters are also ready-made. (Coincidentally, these also happen to be the classes I play: pally, shammy, DK, hunter, and lock.) Admittedly, creating shaman tanks and lock tanks would create the same problem currently with spell plate, namely the necessity/desirability of parry/dodge mail and cloth. But then again, that hasn't stopped Blizz with bears so far. A creative mechanic might be for a crit to create a buff that completely absorbs the next normal melee hit (so that effectively, crit=dodge/parry, and haste would be valuable too I that it would allow more white crits). Or just make mastery = dodge.
I admit to having difficulty coming up with 4th specs for the others. I mean, how many different flavors of smashing people in the face can Warriors really have? But then again, maybe that's because I haven't played those classes. Melee mages ("battlemage") would be essentially creating a new class. A melee version of a disc priest might have worked, but thats what monks essentially will be.
Maybe a breakfast topic? What would your 4th spec be (without making a new class)?
Antt Feb 6th 2012 1:36AM
just a quick thought on potential 4th specs:
Rogue - Tank via high dodge (similar to Bear spec now). I think these Rogues did exist sometime in late Vanilla/early BC. You could actually equip a certain greens and blues to give a very high dodge rate (near 100%).
Warriors - (this was the toughest one) but given that warriors are the quintessential tanks, perhaps they should have a 2nd tanking spec, a cross between fury and protection, no shields and wielding massive 2 handers, whirl-winding their way to massive amounts of agro (might be a bit too similar to Blood DKs though).
Pally - Shockodin.
Priest - in the same vein that warriors are the quintessential tanks, priests are mostly noted as healers and while they already have 2 healing specs maybe they could have a 3rd. Perhaps splitting atonement healing into its own spec.
Hunter - a tenacity spec in which the pet tanks.
Mage - Battle mage.
Warlock - A healing spec via damage, similar to the affliction tree now, but where the healing goes to the warlock it goes to party member, and a new healing pet because that would just be awesome.
Shammy - Tank. New defensive totems etc and finally being able to use the rock-biter embuement!
Death Knight - there are 2 potential options I can think of. A Death Caster, or a Death healer with healing being done via damage, similar to the warlock option (which is the same as atonement healing and the new Monk healing). Or turn the unholy tree into a spell based spec and have the 4th spec as the healing spec - As the only Hero-class in the game DKs should be able to perform all roles...
Druid - done, with guardian spec in Mists.
Well a bit off topic, and probably better saved for a Breakfast topic, but the introduction of a Shockodin, Death Caster, and Death Healer would create specs that could also use int plate. And with a potential 8 tanking specs, it may shorten the DPS LFG/LFR queues.
Carrie Feb 5th 2012 4:17PM
I have a feeling that eventually they'll copy TOR and make bosses only drop gear that can be used by someone in the group.