Skip to Content
2-06-2012 @ 7:04PM
Assuming RF mechanics that prevent Zon'ozz's ball from hitting the wall, and that send it into him after a set amount of time regardless of how long it's been, I'd still have to give the fight to him over Tyrande because of the amount of damage he does to his main target.When fighting Zon'ozz in RF, if you are ever going to wipe, it is going to be from the tank dying to his melee attacks, or from the raid dying to the AOE phase. Yet, when fighting Tyrande, you are most likely going to wipe because your healer can't do F-all between the stuns and silences.Therefore, in a 1v1 fight, Zon'ozz would win because of sheer damage output. Tyrande simply doesn't have enough single target attacks to kill Zon'ozz before he smashes her face in. Ball bouncing or not... Heck, it be an even quicker kill because he'd be able to cast Disrupting Shadows on Tyrande, which would tick for the full duration even if he gets stunned/silenced.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.