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2-08-2012 @ 4:48PM
Then you could add a reactive system like LoL does, where if you vote with the majority more often then your vote ends up counting more. But then there's the problem of say new players who might be doing badly (-1) but don't really know any better because they're not internet savvy and don't have friends to guide them (aww you poor thing, here's a +1 try harder). And then should the rating be account wide or toon-wide, or even spec-wide? You could argue that a jerk is a jerk on any character (-1), but at the same time I can say that you'd probably be overjoyed to have my paladin heal for you (+1), pretty meh if he was DPSing (0), and pretty angry if I was on my druid (-18 thousand). Basically any sort of numerical rating system rapidly becomes very complex very fast, so I'm not sure it would be the best solution.
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