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2-08-2012 @ 8:35PM
The way to prevent abuse of the system is really pretty easy.1: You cannot give rating to anyone you are group with originally. that way you can't "trade up votes"2: base the value of the votes be based on a ratio of good to bad votes, to a max value. Basically [good votes]/[bad votes]=[value of bad vote] up to the max value and vice versa. If someone had voted 1 good and 100 bad votes then his vote values would be: good vote, the max, bad vote 1/100th of max value. That way, if you always vote one way or the other, your vote would be worth almost nothing. But you still can't stack your vote count to make your votes worth more than what a 50/50 vote ratio would be.This would prevent most of the abuse issues yet still maintain the value of a rating system. That could be used to reward good players with shorter que times, goody bags, a roll bonus, increased loot or whatever would be needed to encourage players to be on they're best behavior.
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