How to kill a healer

More importantly, a healer must be able to keep up with the damage from more than one DPSer for a short period of time. Consider 5-person Arena matches. Commonly, teams are built of four DPSers and one healer. (We're not looking for comp arguments here, just the basics.) For at least a few seconds, a healer should be able to keep a focus target alive. The same goes for three-person Arena teams. See where this is going? Healers, by nature, need to be able to withstand a huge amount of DPS for a short time.
These balance issues come into sharp focus when you're one lone PvP damage dealer trying to whoop up on a healer. What was once a fundamental basic of balance philosophy becomes a huge pain in the neck. Here's how to handle the situation.
Interrupt reliably, and interrupt well. If you're a DPS character, you probably have an interrupt, and you should know how to use it. If you're not already in the habit of interrupting spellcasts, get practicing now. Find some reflex tests, make sure your interrupt button is in a convenient place, and practice until perfect.
Before getting into interrupts more deeply, let me say this: Left between the choice of interrupting any heal and interrupting nothing, interrupt any spell that is about to go off. That being said, a few strategies can make sure you get the most out of your interrupts.
First, most interrupts have a brief lockout period. In a lot of ways, this helps make sure latency doesn't rob you of an effective tactic. For our purposes, though, that lockout gives you a window of opportunity. If you save up your own cooldowns and potions for one huge burst of damage, then you're walking around with a huge, potential wallop all at once. Save that wallop for after an interrupt.
The window of opportunity isn't huge. But it gives you a head start in this cat-and-mouse game. A few seconds can spell a big difference. Whenever you've executed a successful interrupt, immediately unleash hell.
The second chance is to wait for a healer to be distracted. Most healers run with team members. When you see the healer's partner is on the rope and requiring a heal, interrupt the healer immediately. This spreads out the healer's resources; do they heal themselves or their buddy? Either way, you're using up the healer's resources.
Don't make any long-range plans. Killing a healer is a lot of work; it's a long, dirty business. But there's hope. Healers are balanced around mana availability. If you methodically apply damage over time, you can hope to run down his mana pool. The notion here is that you might eventually string together enough crits and procs that you overwhelm his mana pool. It is possible and it does happen, if you're patient.
This is not a fast process, though. I've had to chase healers around for 15 minutes before I eventually burned through cooldowns and defenses. If you're truly determined to kill that healer, pop open a beer, kick back, and settle in for a long one.
Get help. This is the thing nobody wants to hear. If you're trying to kill a healer, you're best off getting help. The same tactics apply when you're talking about two DPS characters versus one healer; hopefully, the time will just be vastly decreased. The likelihood of the healer making a mistake will increase, and the two of you will more quickly be able to capitalize on that error.
Plan ahead. If you expect to get in a fight with a healer, you have a counterintuitive measure you can take. You have a stat that does you no good against a healer: resilience. Resilience protects you against damage, which isn't really the strong point of a healer. (Exceptions exist, of course, as more than a few healers are capable of decent PvP DPS.) Still, if you have the option of swapping out some of your resilience in favor of raw damage, that will help you overwhelm the healer's mana pool more quickly.
Of course, if anyone else comes by during the long, drawn-out fight, you'll get squished without your own resilience on hand.
If you have any other tips to share, leave them in the comments below. If we all band together, then perhaps we can kill a healer.
Filed under: WoW Rookie






Reader Comments (Page 2 of 3)
Tarfuin Feb 10th 2012 1:08PM
One thing I would add in addition to interrupts is dispels, if you've got them. In many cases a stunned or interrupted healer will still be protected by previously cast effects. Well timed interrupts and dispels can leave a healer as nothing more than a sitting duck....for at least a few seconds.
One pretty good general strategy is to try to get a healer down in health to the point where you're pretty sure a stun/burst on your part will get them down, then unleash the fury. If your barrage doesn't kill them, they'll pretty easily heal themselves right back up.
patiencerose7 Feb 10th 2012 1:21PM
An addon removed me from pvp, with a complete lack of random battleground peels, "Healers must die" has made pvp as a healer no fun at all. Think about that the next time your side in a bg has zero healers.
Jack Mynock Feb 10th 2012 2:10PM
Less than 100,000 people use that addon. That's less than 1% of the player base. If only 10% of players pvp, that's still only about 10% with the addon.
The fact is that healers are pretty easy to pick out in bgs. The scoreboard also tells you specifically what spec each player is with a mouseover, and name plates can be colored by class which does most of the work by itself. Is that priest in shadowform? If not--healer. Is that druid shapeshifted? If not--healer. Is that pally in melee range? If not--healer. Is that shaman dead? If not--healer.
eel5pe Feb 10th 2012 2:12PM
The addon is actually "Healers Have to Die" (HHTD), I can't recommend it enough for DPS.
And sorry, but that's pretty lame if you quit healing BGs because you were tired of being trained. Getting ganged up on is part of the package you sign up for when you roll a healer; that's like the MT quitting because he's tired of getting hit.
What separates a good healer from a decent one is their ability to survive and put out heals while getting ganged up on, and aweing everyone with their survivability so much that WoWInsider dedicates a column to killing you. Yeah it's frustrating sometimes when you get jumped by several DPS who pop all their cooldowns and you get globalled, but there's also the exhiliration of kiting 4 DPS from blacksmith to farm and back while spamming /taunt, /tickle and /rofl.
Possum Feb 10th 2012 5:42PM
Healers have to die is pretty good for picking out healers in ways that just recognising a healer regularly wont. For example mousing over a large group and that 'dingaling ling' of a healer sounds I'll immediately switch targets to that healer and work to destroy his shit. I never would have picked him out of that large group otherwise.
priestessaur Feb 11th 2012 2:01AM
@eel5pe
It wasn't the addon that made me quit healing BG's, or even getting trained. It was the complete lack of peels from any one else while the dps is yelling "Y NO HEALZ?" Needless to say I only heal in pre-mades now.
I have to say that 1v1 is interestng, 2-3v1 is a challenge and it tests my survivability. But when you can't make it halfway across the map with out at least 5 of the other faction on you constantly, it is just not fun.
DeftCursor Feb 10th 2012 2:00PM
Strategy to kill a healer: Bring a rogue and hunter to the fight. GG.
DeftCursor Feb 10th 2012 2:00PM
Strategy to kill a healer: Bring a rogue and hunter to the fight. GG.
Scuutor Feb 10th 2012 2:13PM
My main is an Afflock. I find unstable affliction works really nicely when I need a healer to die. As long as I keep that up, they can't cleanse my other dots without a silence and damage. Oh, and felhunter's spell lock ftw!
Dejavu Feb 10th 2012 2:25PM
Since my pvp main at the moment is an Ele shammy, most of these strategies are out the window for me. Basically, with my cd's popped, I can kill most healers within 5 seconds if they aren't prepared. A pally bubble is basically my biggest concern.
Wind sear is wonderful if I somehow fail to burst hard enough, but that usually isn't a problem.
Of course, as soon as this happens, the two warriors and that blood dk they were keeping alive rip me a new one, but it is a price worth paying to put those silly healers in their place.
eel5pe Feb 10th 2012 2:35PM
Mana Burn. My biggest enemy as a healer (especially since they nerfed judgement's mana return, grumble). Most BG healers reforge away from spirit in favor of throughput, so they'll actually oom quite hard.
People like to emphasize killing the healer and it's a good rule of thumb, but keep in mind the general strategy of the battle and the immediate tactical situation. For example, there's generally little to be gained if you engage a healer solo in the middle of nowhere, even if you do eventually kill him (and there's a significant chance you'll just get kited up and down the field for your trouble). However, if you intercept a healer on the way to heal the FC and keep him busy for a while, even if you never push his health below 90% you may have just won the game for your team.
Another good way to kill a healer is to go after a weak link in the team, either by their HP total or looking at their gear (though xmorg has mostly killed this, grumble). You'll force the healer to either let him die or waste healing cooldowns + inefficient fast heals on him, and that's when you can hard switch to the healer and kill him while his major skills are on cooldown.
Tankin Feb 10th 2012 2:43PM
As a DPS, I applaud trying to educate players on the finer aspects of killing a healer.
As someone that has just started healing in PvP as a priest, I curse you. How did other healers did not go insane prior to gearing enough to withstand onslaughts? I had never been focus fired so much or quickly than when I was in blue PvP and PvE gear healing in a battleground.
I've said it before and I'll say it again: I love my healers!
Rekkla Feb 10th 2012 2:59PM
Best way to kill a healer is just to give up and run off a cliff.
TonyKP Feb 10th 2012 4:32PM
Best way to kill a healer is to be a balance druid *next* to a cliff... ;-)
Matthew Feb 10th 2012 5:37PM
Not really. Priests levitate. . .. a good one has that hotkeyed.
Josho Feb 10th 2012 3:17PM
A few quick blows with a baseball bat also works.
Average Joe Feb 10th 2012 3:32PM
Where is "Be a Death Knight"?
souvlaki Feb 10th 2012 3:32PM
4 words: blood elf death knight
1. Bring the healer to aproximately 50%
2. Interrupt the first cast with mind freeze (4 sec)
3. Follow up with Strangulate (5-7 sec glyphed)
4. If it's still not dead, finish him with Arcane Torrent (2 sec)
That's up to 13 sec of not beign able to cast.
Average Joe Feb 10th 2012 4:53PM
Don't forget Death Grip for an additional interrupt.
Matthew Feb 10th 2012 5:36PM
OMG was that YOU who kicked my ass last night? :-)