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2-10-2012 @ 9:27AM
You know, sometimes I wonder about Blizzard's design decisions on stuff like this. This is exactly what people have been asking for after moving on from Vanilla, yet Blizzard has dithered. Class quests are too restrictive, too much work for too few players. Then there's all this effort that goes into the legendaries, not exactly a common set of gear. The most recent item that even comes close was the Quel'delar, but that was placed behind a low drop-rate that ended up only being available to the exceedingly lucky or the moderately wealthy. Would it really be so terrible for every class to have a special questline that would give you a weapon on par with the first tier of raiding for an expansion? You could even share it amongst classes if you wanted to ala Dragonwrath. Really, why is this such a difficult thing?
2-10-2012 @ 9:59AM
I have to agree. It just blows my mind that class-based content is too niche for the effort when 10% of *characters* are able to see it, while if I had to guess, I'd say each legendary questline is completed by maybe 0.5% of *players*.Of all of the things I love that Blizzard does, it infuriates me when they're duplicitous like that.
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