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2-10-2012 @ 10:12AM
I think they should get rid of the legendaries as they are now. Only a very small fraction of the playerbase ever gets the story experience, it causes such a lot balancing problems in pve and pvp, and of course, they're not eligible for xmogging.Instead, it would be awesome to have a special powerful item for every class, be it a weapon, a trinket, a shirt or whatnot. Obtainable by legendary like class specific questlines which don't necessarily involve raiding, but are available by a mixture of dungeoning, questing, farming. Unlike QD, the starting item should be availabe to all players if they meet certain requirements, e.g. through an exalted rep with some fraction or stuff.
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