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2-13-2012 @ 1:53PM
Turn it into an advantage. A guild-5 man is guild exp. Doing dailies benefits the guild. Levelling benefits the guild. Fishing pools benefits the guild. It's more fun to run a 5 man when you know that if you join, the guild will get exp - even if you personally don't need any loot from the instance.
2-13-2012 @ 4:27PM
To piggyback that, remember all you need is 3/5 for a dungeon run. Make sure you make a good attempt to use those dungeon challenges up each week.
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