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2-13-2012 @ 11:51PM
Go play some higher-rated arena matches and tell me if you feel the same way. Cyclone is an amazing CC; five seconds where you can't do anything, whatsoever, to help your team. Sure, you can't be hurt or CC'd further, but does that matter? If you're being Cycloned, it's not because you're being focused, it's because you could help a partner or disrupt the enemy team's flow. Being forced to wait five, painstaking seconds before you're probably CC'd again (and yes, it happens often) is awful. For an enemy team, it's a great opportunity to land a kill. You shouldn't pop out of it because odds are, there's an even worse CC coming at you (Blind, i'm looking at you), so you're typically forced to wait it out. Even if you do pop, within the next thirty seconds you'll probably be wrapped up in that tornado again. The amount of pressure Cyclone puts out is immense, which, for me personally, places it on my "most reviled" list of CCs.From a 2.1k experienced Resto Shaman's perspective
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