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2-14-2012 @ 12:20AM
Just to expand on the leveling in PvP:Increase the health-to-damage ratio.EVERY DPS spec is able to do exceptionally well when not being trained in low level PvP. Trust me, I've literally done all of them at level 10 in full heirlooms. No class is OP or underpowered. (Hunters commonly excel though because they can maintain auto attack DPS while moving, plus dumping focus then kiting while it regens.)If health was doubled (and melee had a distance closing ability at 10 that's usable IN COMBAT), then low level PvP would be completely balanced.As for leveling speed? It's fine. I do BGs because they're fun. When I level I have to worry about gear again which means I have to take a break from PvP(Oh.. maybe add more low level PvP honor gear? like level 24 versions? and in slots without heirlooms?)So, lazy blizzard, want a simple guide to fixing low level PvP forever?-Warriors: Charge in combat at 10. Shield Wall at 10.-Hunters: Add Deterrence at 10.-Druids: Feral Charge at 10 or sprint (which they may have, I don't remember). Regrowth at 10.-Paladins: Judge-at-a-distance-and-get-a-mini-sprint at 10. Flash of Light at 10.-Warlocks: Increase Drain Life's effectiveness by two, or give the Void Walker shield at 10.-Monks: Distance closer at 10, fast heal at 10.-Priests: They're fine. Stronger Bubbles? Make sure they have flash heal at 10.-Rogues: Fine. Shadowstep is great. Vanish at 10 would be epic.-Mages: Fine. Mage Shield a bit stronger and at 10 would be nice. Arcane does sick dmg.-DK: Coolbeans.-Shaman: Healing Surge at 10. Frost Shock 10. Moving for lightning bolt would help a lot, but glyphs are fairly early.TL;DR - some sort of gap closer/maker for each class, hybrid healers need a fast heal, boost health, a damage taken reducing CD or bubble helps a LOT. Perfect Balance.
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