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2-16-2012 @ 12:43PM
Outstanding article.Druids are getting a 4th tree in Mists. Monks will be hybrids. Why not give Warlocks a tanking tree? What about a Mage Evasion Tank? Let them Timeslip or Blink or Mirror Image to avoid damage.Letting more classes fill more roles is good. But I also like your idea of de-emphasizing the role of role; specifically the Tank. Few other RPGs have the tank's role codified to such a degree.I remember dungeoning with friends who were new to the game. They were trying to avoid standing close to the enemies during combat because they figured that the enemy would be morel likely to turn and attack someone close by. The concept of "tank as threat holder" hadn't really sunk in for them yet, and the artificiality of the specific threat rules of this game hadn't become ingrained.
2-17-2012 @ 4:05AM
Funny thing is, your friends were right - the threshold to steal aggro is significantly lower in melee range.
2-18-2012 @ 11:47PM
@KilikWait what? I've never heard of that.Now there are some monster/boss abilities that are specifically triggered within melee range. Is that what you mean?
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