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2-16-2012 @ 1:54PM
I'm not exactly an altoholic (I have five toons above level 20, one of whom is my bank alt), but I don't see how you can play a single level-capped character 12 hours a week for years and not get bored. Everybody kept telling me "the game begins at the level cap", but I find it gets old quickly. Gearing up isn't much fun in and of itself, and raids only get easier as you go from progression to gearing up to farming.My plans before Pandaria:1) Punch that dragon in the face.2) Level my Warrior to 85. He was my very first character, and I'm a little ashamed that I bailed on him when Wrath came out.3) Earn "The Exalted" title on at least one character. My Priest has 26 exalted reps, and could finish this off with a few weeks of dailies, grinding, and TBC Heroics.4) Build out my characters' professions. I have a 525 Tailor, Enchanter, Herbalist, and Alchemist, as well as a 350 Miner/300 Jewelcrafter (the aforementioned Warrior). I'd like to also have a Scribbler and a Blacksmith so I can get involved in more markets, and maybe an Elixir Master Alchemist so I can compete in the flask market and have access to more transmute cooldowns.If I have time, I might:5) Level my Horde characters. They've been interesting, but it's hard to walk away from my Allies for an extended period when there's so much still to do.6) Start from scratch on a new realm. Starting with cash, bags, friends, and Heirlooms is certainly convenient, but starting from nothing helps to rekindle the sense of challenge and discovery.7) Expand my collection of dungeon twinks. I mentioned this in the comments to an Officer's Quarter's column; start some alts, give 'em Heirlooms, level them to various points, and freeze their EXP. Then you can use them to join lowbie guildmates on dungeon runs, as opposed to one-shotting everything while the lowbie auto-follows.
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