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2-17-2012 @ 3:52PM
A total of three developers worked on DotA. Eul established the concept and moved forward with it. Guinsoo then worked on the game, however Icefrog put the most effort into expanding gameplay and balance. In my opinion, DotA is not a brand, it is an idea. It is an idea which has been emulated in other games such as Bloodlines, LoL, and HoN. There were no problems here (hell, even most of the companies referenced DotA as its predecessor).In my opinion, the rights do not belong to anyone. Icefrog took his idea and sold himself to Valve. If Blizzard had offered Icefrog a lead developer position on a DotA-oriented project, I'm sure he would've accept an offer from them IMMEDIATELY.Blizzard lost this fight on their own.
2-17-2012 @ 5:25PM
"In my opinion, the rights do not belong to anyone."That's what Blizzard are saying.
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