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2-18-2012 @ 1:54AM
@OUFanInKansas & Llowe -- It would be interesting if guild leveling was based on some progressive scaling based on percent of activity (however Blizzard defines "activity" for guild-leveling). The benefit would be shifting the incentive to guild-participation rather than guild-size. This could give smaller guilds the chance to progress as fast, or almost as fast as large guilds. For example, a very active 20-person guild could actually progress as fast as a 200-person guild. I say progressive, because there would have to be some way to make certain that a single-person or single-account guild isn't considered 100% active.
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