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2-18-2012 @ 7:54PM
"And Cold Snap is also being given a healing component; when activated, it restores 20% of your max health in addition to finishing the cooldown on Ice Block, Frost Nova, and Cone of Cold. ... Because frost mages were just too easy to kill, I think we can all agree."The swipe about the added 20% healing from Cold Snap somehow making Frost mages more OP is misplaced. If that change was being made to the current Cold Snap in the current talent system, I'd agree. However, given that most of the Frost mage survivability abilities are going into the talent system and becoming available to everyone, the Cold Snap change is an across-the-board survivability boost for everyone. All mages will have Ice Block, Frost Nova, and Cone of Cold. As such, anyone, not just a Frost mage, who takes Cold Snap from that tier will get a 20% heal and an extra Ice Block (since I doubt anyone would pop it for an extra frost nova or CoC) for added survivability in either PvE or PvP. Further, since Cold Snap no longer affects Deep Freeze or Frost Orb, there's no particular reason for a Frost mage to take it (other than for the extra Ice Block) over, say Cauterize, since it's now purely a survivability talent and adds no discernible DPS to Frost.
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