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Reader Comments (Page 1 of 1)
2-18-2012 @ 9:15PM
Shade said...
There's no way Invocation is going to make it to live.
*Fight begins*
1. AB spam to ~40% mana*
2. Evocation to full, getting the +20% spell damage buff
3. AB spam to 85% mana
4. Instant portion of Evocation to return to 100% mana
5. Repeat 3 and 4 until the SP buff is about to run out
6. Return to step 1
Insert Arcane Power and other cooldowns as appropriate, ensuring they're up for burn phases. You'll optimally be finishing step 2 right as the burn phase begins.
*Sometimes less, based on how much Mana Gem ends up returning
Reply
2-18-2012 @ 9:31PM
sidhebane said...
you forgot one step.
1) Invocate at full mana for 6 seconds
2) Fight begins with you at +20% damage
2-19-2012 @ 8:12AM
deymorin said...
How do you know that this isn't what they had in mind when they designed the talent? Burn and recover feels more interesting (to me anyways) than burn and wait. Make a proc effect that doesn't reset stacks and is more damage than AB, and/or some kind of "finisher" that does a lot of damage and resets stacks and this looks like fun to me. If it ends up OP, then adjust spell damages, not the rotation/priority.
2-19-2012 @ 10:12AM
Imnick said...
You have also failed to note that Arcane Missiles actually seems to do more damage than Arcane Blast at the moment, so you'd use that every time it procced.