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2-18-2012 @ 9:15PM
There's no way Invocation is going to make it to live.*Fight begins*1. AB spam to ~40% mana*2. Evocation to full, getting the +20% spell damage buff3. AB spam to 85% mana4. Instant portion of Evocation to return to 100% mana5. Repeat 3 and 4 until the SP buff is about to run out6. Return to step 1Insert Arcane Power and other cooldowns as appropriate, ensuring they're up for burn phases. You'll optimally be finishing step 2 right as the burn phase begins.*Sometimes less, based on how much Mana Gem ends up returning
2-18-2012 @ 9:31PM
you forgot one step. 1) Invocate at full mana for 6 seconds2) Fight begins with you at +20% damage
2-19-2012 @ 8:12AM
How do you know that this isn't what they had in mind when they designed the talent? Burn and recover feels more interesting (to me anyways) than burn and wait. Make a proc effect that doesn't reset stacks and is more damage than AB, and/or some kind of "finisher" that does a lot of damage and resets stacks and this looks like fun to me. If it ends up OP, then adjust spell damages, not the rotation/priority.
2-19-2012 @ 10:12AM
You have also failed to note that Arcane Missiles actually seems to do more damage than Arcane Blast at the moment, so you'd use that every time it procced.
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