Q&A with your roleplaying questions
Roleplaying is the very definition of a social activity -- it pretty much requires more than one participant if you ever expect to have any fun with it. But if it's something you've never done before, trying to get into roleplaying can be a daunting prospect, especially if you've got a bunch of questions and no idea how to get the answers. So this week, I decided to turn the tables around and answer a few questions from the roleplaying community over on Twitter.
While I got some roleplaying questions, I also got some lore questions as well. Honestly, that's only to be expected, because roleplay and lore work hand-in-hand.
@Sin_Aliaga asked:
Blood Elf Druids.... can they co-exist in Warcraft lore? And if so, why haven't they tried yet?
This is a question that's been asked before, and it's been asked about both blood elves and the pandaren race that we're going to be playing in Mists. However, the answer is the same for both, honestly -- according to lore as we know it at this moment, no. You're not going to see blood elves become druids. The blood elves were formerly high elves, and those high elves were formerly the night elves. During the War of the Ancients, there was a huge schism between two different branches of the night elf race -- the Highborne, those who were favored by Azshara and practiced arcane magic, and those who did not.
After the war was over, those Highborne were forbidden from practicing arcane magic. This didn't go over so well, so they protested by summoning a massive arcane storm. This really didn't go over well with Malfurion Stormrage, and he banished them from Kalimdor as a result. Once the Highborne traveled across the ocean to the Eastern Kingdoms, they lost all benefits from Nordrassil, including their immortality and any link they had to the Emerald Dream. But see, this didn't really matter to the high elves.

Given that shaky history with the night elves, it is highly unlikely that any night elf druid of any kind would teach a blood elf how to be a druid. And given the blood elves' affinity for arcane magic, it's also highly unlikely that any of them would have any interest in druidic magic. Is it impossible? As it stands right now in lore, yes -- but that doesn't mean that Blizzard can't change the lore as it pleases.
Similarly, the pandaren race withdrew from associating with night elves before the War of the Ancients, back when they detected that some night elves were far too interested in the arcane and using the Well of Eternity for not-so-good things. Because the pandaren withdrew to Pandaria well before Cenarius began teaching Malfurion how to be a druid, the pandaren simply had no opportunity to learn how to be druids themselves. It's less a matter of whether they wanted to be druids and more a matter of whether they were in a position where they could have learned to be druids. Neither the pandaren nor the blood elves were, so they can't.

How exactly should I roleplay my trolls speech? How much is too much? D'ya know what I be sayin' mon!
Matt, the second sentence there gives you all the answer you need for your question! The problem with accents is that while they are delightful to roleplay with, if they are too thick or too mangled, people aren't going to understand what you're saying at all. And if people can't understand you, well ... it's going to be awfully hard to roleplay with you, isn't it?
This isn't to say you shouldn't use an accent at all, however. I had a troll huntress back in The Burning Crusade who had the worst accent imaginable. It was barely coherent to most other roleplayers. But that was part of her character, and part of her charm was that she had to sit and think and find a way to describe what the heck she was talking about well enough for other people to understand. It was a comedic way to play it, and over time, she gradually lost the accent -- not because I didn't enjoy writing it out but because it made sense that the more time she spent in the company of those speaking Orcish, the more her accent would eventually weed out a bit.
Luckily, I was roleplaying with a group of friends who had a ton of patience with that character -- but if I had just started roleplaying with a group of strangers, I may have put them off. If people can't understand what your character is saying, then they aren't going to understand who your character is. And without that, there's not much to keep other roleplayers interested. So put your accent in there as much as you'd like -- but keep other players in mind when you're doing it!

What is your feelings on RP guilds integrating themselves into the lore, Scarlets or like the Caelestis Templares on Silverhand?
The nice thing about roleplay is that it's a creative exercise. It's a license to use your creativity in any way you want. The downside to that is that roleplay is very much a social activity, so you're going to be interacting with other people. When you choose to integrate yourself with the lore, whether it's as a group or an individual, there is the possibility that you are going to rub some people the wrong way -- and that means fewer people are going to want to roleplay with you.
When you're integrating yourself into the lore, you're essentially trying to write the lore yourself and place yourself into it, whether it's a major starring role or a side character. Either way, what you're essentially trying to do is write Blizzard's story for them -- and a lot of people are going to frown on that. If you're OK with that, then by all means, go nuts!
But there's another, bigger thing you have to watch out for. The thing is, Blizzard has the final say as far as what's in lore and what isn't -- and it can change that lore at the drop of a hat. So when you integrate yourself into the lore, you're running the risk that your character or group could be invalidated by the lore at a moment's notice. Take a group of roleplayers that chooses to make itself part of the Scarlet Crusade. It's an awesome concept, and the Scarlet Crusade has a lot of history behind it, so it's bound to be fun, right?
Except that in Cataclysm, most of the Scarlet Crusade has been completely obliterated, either killed or (worse yet) killed and resurrected as the Risen out in the Eastern Plaguelands. So what do you do with your organization when that organization has pretty much been wiped out? There are ways around the problem, of course, and clever roleplayers can find a way to work with the lore and adapt -- but at the same time, this sort of scenario almost creates more problems than it's worth.

Question for RP: What's the best way to retcon your player's history if you're embarrassed about how badly it was done?
That is a wonderful question, and I've actually written an article that addresses it! If you're wanting to just retcon your character's history, all you should need to do is change it and then inform those people you roleplay with that it has changed and how. You may even want to fill them in on why! It might sound a little embarrassing to do, but at the same time, pointing out the flaws in your original story, why they aren't working, and what you're doing to fix them might motivate people to look at their own character histories and make adjustments as well.
If people are having a hard time adjusting to the fact that your character's history has changed, you may want to simply reboot the character altogether. Change their features via a quick trip to the barber shop, or if you're wanting really drastic, pay for a name change or a character recustomization, while you're at it. It's sometimes hard to admit to friends that you were doing something incorrectly, but honestly, most players should appreciate the fact that you're making a concerted effort to fix your character.
Filed under: All the World's a Stage (Roleplaying)






Reader Comments (Page 1 of 3)
dlskye Feb 18th 2012 4:13PM
That is incorrect. The correct answer is...High. Botanist. Freywinn.
http://www.wowhead.com/npc=17975
From The Botanicaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Celton Feb 18th 2012 4:42PM
While Freywinn appears to be a druid, the degenerative nature of the instance hints that the blood elves in Botanica are not utilizing druidic practices, but corrupting the plants by other means, such as the ancient Warp Splinter who has apparently been corrupted by arcane magic. He could be a fake/false druid trying to "act" like a druid but without real success.
ILuvFerrets53187 Feb 18th 2012 4:50PM
That was ONE boss. A single Blood Elf. And he was a botanist, not technically a druid. While he has a tree form, it's likely the result of all the experiments he's performing on the plant life, not a gift from Cenarius like true druids and their forms.
That's not to say Blizzard couldn't go back and expound upon it as an excuse for SUDDENLY, DRUIDS, but it's unlikely.
dlskye Feb 18th 2012 5:09PM
I hope you don't have any titles on your Druids, because that apparently makes you stop being a Druid.
Crusader ILuvFerrets - You must be a professional jouster! Your Druidic abilities must stem from your love of long, slender objects!
Starcaller ILuvFerrets - You must have long-distance phone calls with celestial objects! Your Druidic abilities must come from the Light of the Moon!
Chef ILuvFerrets - You must forsake your Druid abilities to vie on Iron Chef! Your abilities must be a side effect of all your exotic dishes!
Salty ILuvFerrets - You must stop being a seal and sail the seven seas! Your ability to swim as an animal must come from contact with the mythical creatures of the ocean!
Brewmaster ILuvFerrets - You must stop shifting and start chugging! Your...hic! abilities musht come from...hic! all thatsh shtuff you drink...hic!
Etc. Etc.
dlskye Feb 18th 2012 5:22PM
Cel:
While LADY LIADRIN appears to be a PALADIN, the degenerative nature of the SITUATION hints that the blood elves in SILVERMOON are not utilizing HOLY practices, but corrupting the LIGHT by other means, such as the NAARU M'URU who has apparently been corrupted by magic. SHE could be a fake/false PALADIN trying to "act" like a PALADIN but without real success.
Who says Cenarius can't act in mysterious ways? Perhaps Freywinn was the only BE with the inclination to get closer to nature? Maybe he used Arcane magic to amplify his connection and Cenarius reacted to it and blessed him with his abilities? It's possible he was a test subject; the first of many. Cenarius didn't just wave his hand and make all NE's Druids in the beginning - he came across Mal in secret and trained him and his friends first.
Spritetoggle Feb 18th 2012 5:30PM
Dlskye, the main focus behind The Botanica was genetic experimentation and manipulation of nature's manifestations. The entire point was that the Blood Elves' activities were most definitely *not* "Nature-friendly."
If anything, the High Botanist was presented as an abomination of what it means to act like a druid. Not something Cenarius or any true druids would have any respect for.
dlskye Feb 18th 2012 5:48PM
Spritetoggle:
So you say. Yet there are no quests or quotes or lead-ins from any Druidic forces in-game to go destroy him.
Archdruid of the Flame Staghelm: Often said that he is such an abomination, must be destroyed, etc, etc.
Druids of the Fang: "The Druids in the Wailing Caverns, the Druids of the Fang, are an aberration," go kill 'em all, etc.
Lord Melenas: A satyr that can still transform into his Druidic cat form. Bad guy, poke it with a sharp stick, etc.
Instead, the only "reason" to go kill him is because A'dal said so. Kill them all, let the Light sort them out. Who cares if he was just after information, who cares if he just wanted to get closer to nature but was kept under the thumb of Kael'Thas and had to do what he had to do to survive...Who's to say he hasn't done the best he could in his situation? Maybe Warp Splinter and the other specimens were trapped there, true, but by the military forces? Freywinn had to weaponize some of the smaller ones, yes, but he kept Warp Splinter in the back. Almost as if he had placed him in the safest part of Botanica...while he worked on a formula to cure him of his confusion...
puffcake Feb 18th 2012 5:56PM
"Given that shaky history with the night elves, it is highly unlikely that any night elf druid of any kind would teach a blood elf how to be a druid. And given the blood elves' affinity for arcane magic, it's also highly unlikely that any of them would have any interest in druidic magic. Is it impossible? As it stands right now in lore, yes -- but that doesn't mean that Blizzard can't change the lore as it pleases."
I'd argue that based on the synopsis of the lore you've provided, Anne, it would have been equally or even more unlikely for night elves to be mages. So I don't think it'd be overly difficult to justify blood elf druids at this point, though based on the history I find both race/class combos to be completely silly.
Spritetoggle Feb 18th 2012 5:57PM
Considering the nature (no pun intended) of the every other Blood Elf "researcher"-style mob in the Botanica, I just can't comfortably settle on Freywinn being anything more than a higher-tiered manipulator. It doesn't appear to fit with what the dungeon design is implying: That the Blood Elf takeover of Tempest Keep is seeking to exploit anything and everything available within the fortress.
Freywinn is thus a perfect example of the "look what I can do if I experiment far enough"-attitude that the Sunfury Blood Elves were portrayed as having throughout most of the Burning Crusade expansion.
Woif Feb 18th 2012 6:13PM
Sir Zelek in Naxx. An exception to the rule does not make the rule false.
strider61287 Feb 18th 2012 7:32PM
The High Botanist is an exception, true, but also not exactly valid for arguing that they *should* make that class more available.
The other thing is that, according to Warcraft II lore that has not yet been retconned as far as I'm aware, the Runestones are the creations of elven druids. Given that night elves haven't been in Quel'thalas essentially ever, we'd have to assume that at least a few Highborne druids were banished with their kin. Just because they knew druidic arts doesn't mean they might not have sympathized with mages and/or studied the arcane themselves. And where did those Gilneans learn their "hedge magic"? The ancient queldorei might have been their teachers.
radda Feb 18th 2012 9:56PM
@puffcake
Night Elf mages do make sense, because there have always been Highborne remnants left in Kalimdor. You kill a bunch of bad ones in Dire Maul to gain reputation with the good ones. What was left of them decided they had better things to do than sit around a ruined city after they figured out that the Cataclysm was coming, so they went and talked with Tyrande and Malfurion. Tyrande said no, Malfurion said yes, and since Tyrande is an awfully written female leader she just let Malfurion do whatever he wanted. Not everybody was happy about it either (see: Maiev).
Marcosius Feb 19th 2012 10:17AM
Blood elf hunters - Farstriders - have druidic abilities in lore, such as speak with plants. So I wouldn't say druidic arts are entirely extinguished in the high elf/blood elf society, just taken a new form and obviously the druidism is different from what we think it is, and they probably can't shapeshift anymore if they ever could.
The whole starting zone has hints towards some druidic ability among the high/blood elves, first hint is the feral tenders that just so happen to look like treants. Some of the earliest quests say that the elves used to live in "relative harmony with the woodland creatures" but "the times have changed" with the burning crystals and scourge driving the wilderness mad. The same quest givers also say it gives them no pleasure to do what has to be done to their former allies and even friends like Old Whitebark.
Schadenfreude Feb 19th 2012 11:23AM
From a roleplay standpoint, any individual of any race could conceivably become any class with a well-explained backstory or circumstances. However, the classes we can play in WoW are the most common classes available to that race, the ones that don't need an in-depth explanation to justify.
J Feb 18th 2012 4:29PM
Ah, accents. Personally, I'd never write a character's speech to include it, but I'm not strictly against other people doing so. If they want to write their character that way, well, that's entirely their choice. It's their character.
That said, here are my issues with it.
1) Too many people focus so heavily on the accent that it becomes the defining point of their character. Not their personality, or their actions, or anything of substance - just their near-indecipherable accent. You're playing a troll/dwarf/draenei/race with a notable accent. Other players can tell this simply by looking at your character model. Let them read the accent without *seeing* it. (You know that fairly popular Morgan Freeman meme, with the image of him and how you automatically read the text in his voice just from association? That's what I mean.)
2) Bad accents. As a Scot, nothing makes my skin crawl more than awful attempts at dwarf accents. I know that, strictly speaking, their accent is *Dwarven*, not Scottish... but oh god, it makes me a sad panda when it's done badly. NPCs are equally guilty of this, of course (I'm looking at you, Bran. You suck.) but seeing it with RPers just makes me sigh with frustration. In my own experience, dwarf RPers seem to be the most guilty of this, though that could simply be because I notice the incorrect slang usage more than anything. It's odd to read someone speaking in a Scottish/Dwarven accent, using random English slang (there's a difference!), with a smattering of American slang thrown in for good measure.
I fully believe that accents can be done well. However, I think they're generally so over-used and poorly done that I'd much sooner RP with someone playing one of those races that *doesn't* write with an accent than someone that does. Too much focus on the accent, not enough on the character behind it.
Aika Feb 18th 2012 6:19PM
Spot on.
It often strikes me that people use a heck of a lot of mental bandwidth maintaining an accent and don't have much left for anything else.
That said, it's great to meet other roleplayers in WoW and I don't like to get too critical about how they do it.
Btw, I do think that when Blizzard gave the Dwarves a Scottish accent it should have made their racial drink whisky rather than beer. The Wildhammer, in particular, would make some seriously good malt, I think.
Helston Feb 18th 2012 8:00PM
Raise your hand if you read the second half of J's post in Morgan Freeman's voice.
*Raises hand*
Zapwidget Feb 19th 2012 1:39AM
I just use an emote.
/e speaks with (appropriate) accent.
For example, my dwarf warrior /e speaks with a decidedly Gnomish accent.
Now, I have no idea how you would write a Gnomish accent, but I also figure that when speaking with a representative of another culture, it's safe to assume they have an appropriate accent unless told otherwise, and it doesn't need to be represented in text.
Tortheldrin Feb 18th 2012 4:28PM
The "botanica" can always crash in silvermoon, Then Freywin friends Can be like' You guys wanna be Druids' and then.... um Druid shenanigans would ensue.
Frostymage Feb 18th 2012 4:44PM
i think blood elves should have got druids when night elves got mages! I love Belf's & druids and and was gutted to see the Nelf's get the lore change but not us :(
also, something i have always wondered about RP realms, does everyone still have num-lock run on all the time?