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2-18-2012 @ 5:48PM
Spritetoggle:So you say. Yet there are no quests or quotes or lead-ins from any Druidic forces in-game to go destroy him.Archdruid of the Flame Staghelm: Often said that he is such an abomination, must be destroyed, etc, etc.Druids of the Fang: "The Druids in the Wailing Caverns, the Druids of the Fang, are an aberration," go kill 'em all, etc.Lord Melenas: A satyr that can still transform into his Druidic cat form. Bad guy, poke it with a sharp stick, etc.Instead, the only "reason" to go kill him is because A'dal said so. Kill them all, let the Light sort them out. Who cares if he was just after information, who cares if he just wanted to get closer to nature but was kept under the thumb of Kael'Thas and had to do what he had to do to survive...Who's to say he hasn't done the best he could in his situation? Maybe Warp Splinter and the other specimens were trapped there, true, but by the military forces? Freywinn had to weaponize some of the smaller ones, yes, but he kept Warp Splinter in the back. Almost as if he had placed him in the safest part of Botanica...while he worked on a formula to cure him of his confusion...
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