What could a World of Warcraft loyalty or veteran program look like?

One of my fondest memories of any MMO ever was receiving my Ultima Online veteran rewards after a few years of play. While I can't remember the specifics of the transactions, either I was gifted my loyalty rewards or I got to choose based on seniority (it's been a long time, holy moly), but I went home with some cool items. The coolest of the bunch was a black dye tub, an item that had unlimited uses and could change any dyeable clothing item the darkest shade of black in the game. These black dye tubs were very rare and made for great items to sell at high prices down the line when they slowly became more and more rare. Maybe if you're good, I'll tell you about the time that I stole a black dye tub in the middle of Vesper bank -- I hope the four of you who thought that was impressive are smiling to yourselves.
I missed this cool feeling from World of Warcraft. My account was created on the day of release in 2004, so sure, this whole idea is a little self-serving -- I would be eligible for any system devised for the greatest rewards. Could I have just had an epiphany? If I make the rules, I can totally reap the best benefits.
Two options for loyalty rewards
There are two types of loyalty reward programs that I think could work well in the WoW environment. Each program looks at when the player's account was created and, based on that, doles out account-bound rewards in a limited fashion. The fun part is that a loyalty program could pull older players back into the game because of their pending cool stuff.
One option could be to create one gift for every year the game has been in operation and give each player the gifts that they are eligible for. If little Timmy started playing WoW in 2007, he would get something fun in his mailbox for each year from 2007 to 2012. That's six fun things! Transmog items, mounts, pets, titles, and more could be granted or given based on the number of years the account has been around.
Another option could be to give each account tokens based on the number of years active or since created and let the player choose which rewards that they would like to have. Back in the Ultima Online days, I remember that I got to choose a loyalty reward or two, and that choice, while final, still gave me a good feeling of a well-made decision. You had credits added to your account at each milestone mark and could get any of the gifts, past or present, but were limited by your tokens. With this system, the longer ago you created your account the more tokens you get, but the rewards available for everyone is from the same pool. If you started playing in 2010, you only got two tokens but you still choose which rewards you want out of what everyone can choose from.
Loyalty program overdrive
How do you kick it up another notch? What about making loyalty rewards account-bound after use but tradeable when they are first created? Players who don't care about mounts, pets, titles, and anything else that the loyalty program could provide would instead be allowed to sell their items much like how players sell valor and justice items that are bind on equip. Not only do you reward players for staying subscribed, reward ex-pats for coming back to WoW with a way to make some gold on the Auction House or fly around on a cool dragon, and new players want to get on board to start earning their yearly credits.
You wouldn't even need to make 100% new items for the loyalty program. What about if one of the mount options was the Onyxian Drake for two loyalty tokens or the Blue Proto-drake for one loyalty token? These are mounts that players have farmed for years and never gotten because of bad luck and are already random chance mounts in tank/healer satchels (except no Onyxian Drake in those bags; it was just an example.) Now, with a loyalty program, you give these players some luck amnesty, let them fly around on the mount of their choosing from the program, and retain players for even more years to come. While you wouldn't give away mounts or rewards that were too rare or purposefully removed from the game, you could definitely make a lot of players happy with some luck amnesty.
A new currency
If Blizzard decided to create a token loyalty program, this would mean creating a new currency that Blizzard could use as a multi-use reward chip. Great post that made it to the front page of the official blog? Your account has been credited a veteran token. When Blizzard throws a random screenshot contest, community managers can easily dole out veteran tokens based on a set of guidelines built into the system, since everyone posts on the forums from their accounts anyway. The best part about it is Blizzard has total control over the reward distribution and its own currency, allowing players to get tangible rewards in game for participation outside. Why not?
If it's not already apparent, the free Diablo III promotion combined with the WoW Annual Pass helped retain subscribers and was ridiculously successful, with a million accounts locked in for a year. Lock players in more with another loyalty program that requires them to do nothing but spend tokens they've accumulated by just hanging around. A WoW loyalty or veteran program could take many shapes and forms, but at the heart of the system is a way to bring back and reward the old, put another hope in a new player's heart, and provide fun rewards that facilitate trade and good attitudes. I think it could work well.
Filed under: Analysis / Opinion






Reader Comments (Page 1 of 3)
woecip Feb 20th 2012 1:09PM
I would like to hear how you stole a BLESSED item.
Mathew McCurley Feb 20th 2012 1:34PM
The one I stole was not blessed.
I also once stole over 10 million gold in Bank Checks because a guy kept them in a bag so I just stole the bag (the checks were unstealable).
Johnzim Feb 20th 2012 1:35PM
If I recall, not all Black Dye Tubs were Blessed. The original ones were just extremely rare.
Cantero Feb 20th 2012 2:32PM
The original black dye tubs that were created through a bug were not blessed like the veteran reward ones were...so it was incredibly easy to stealth up to someone with one in their pack and steal it....
Marcosius Feb 20th 2012 6:05PM
As someone who's never played UO, let me quote Dr. Evil...
"Riiight...."
brain314 Feb 21st 2012 1:21AM
IIRC, the original black dyes were created from bugs. I never really found them rare as people freely shared them and duplicated them (legitimately) amongst themselves.
matias.soad Feb 20th 2012 1:13PM
OMG UO. So good memories!
Bryan Feb 20th 2012 1:14PM
I think this would be an amazing program.
Twill Feb 20th 2012 1:30PM
Yes.
While 468 runs through Stratholme don't seem to be enough, I would LOVE to have a chance to avoid the evil RNG. I think rare spawns being purchasable with an allotted amount of token you get (once per month?) would be awesome!
For example: Ashes of Alar could cost like 20 tokens, and every month you've joined you get one. A LOT more people would get one, but who cares? That's TWENTY MONTHS, and $300 worth. I'd be a happy panda.
Edymnion Feb 20th 2012 4:13PM
I'm sorry, but side comment here, why is it that everyone thinks this mount is so awesome? Is it purely for the rarity factor? For me it (and the corrupted phoenix guild mount) is one of if not the ugliest mounts in the game. I mean, I know it sounds like sour grapes here, and I would of course take one if you handed to me, but I don't think I would ever actually use it. It just does not look good to me. Anyone else not like it?
Gordal Feb 20th 2012 4:19PM
I think it is rarity value with regards to Baron's mount. Either that, or another notch on your mounts collected belt.
That said, everyone agrees that Anzu is perhaps the best almost-impossibly-low-chance-of-dropping mount. Been trying to farm that sucker for nearly a year now, and since I'm DPS (and unlikely ever to get a CTA bag) I'd love a chance just to spit in the RNG's eye on this one occasion.
NothingShocking Feb 20th 2012 5:40PM
@Edymnion If you're saying it's "ugly", because is it's basically a horse skeleton, and therefore not a very pretty creature then I see where you're coming from. But if you mean from an art design standpoint I'd have to disagree with you. I think it's a pretty cool looking mount, and I'd love to have my shadow priest riding around on it... now if only it could fly. :P
Twill Feb 20th 2012 6:08PM
runs 1-50:
hmm its a cool mount, as alliance it'd be cool to have it.
runs 51-100:
okay, ive done it enough that it really should drop soon
runs 100-300:
WHAT THE FUCK?! REALLY? I MUST HAVE THIS NOW
runs 300+:
if i stop now... thats literally hundreds of 7-minute runs... wasted. must. keep. going.
Ace Feb 20th 2012 6:42PM
Seeing as how the currupted phoenix guild mount was referenced as well, I'm thinking Edy was referring to the "For example..." section at the end of the post, and is talking about the Ashes of Alar mount (he/she doesn't like the phoenix-based mounts, I think)
Ace Feb 20th 2012 6:43PM
corrupted*
WTB EDIT FEATURE IN COMMENTS *COUGH COUGH*
styopa Feb 21st 2012 10:08AM
Anyone playing WoW for any length of time (I include myself, having had 2 account for 7 years until cancelling both last year) is already demonstrating their susceptibility to Skinner-box-like stimulus.
The more you play, the longer you stay doing repetitive tasks, the more you prove it.
Thus once you reach the point of idleness that you're doing Strat runs for the mount, you've conclusively shown already that at least you're a somewhat addictive personality in this context.
At that point, it hardly even makes sense to ask 'why do you do it' since the answer is that you're (apparently) practically compelled by even the faintest hope of winning "something".
Full disclosure: I don't pay for WoW any more just because I personally had reached my saturation-point of boredom. I don't mean to impugn the game or players - I still play when I get "come back for a week" and enjoy it for a few days. Just saying that I know for myself that at a certain point, we're so conditioned to 'enjoy' playing the work-for-hours-for-a-vanishingly-small-chance-at-a-virtual-reward that that itself is the answer to your question.
Levi Feb 20th 2012 1:30PM
i would just like something other than "Thanks for being here for our 7th year - here's a tabard that's useless unless you have lowbie alts"
VioletArrows Feb 20th 2012 1:53PM
They could've at least made that thing permanent. That tabard was a godsend on my rep grinding main using the stacking holiday buff and 4 alts, but the way I level/play with alts is I usually only play one character until I get totally sick of it, then move on to something else. I tried to give everyone equal time and got nothing done instead. :/
Levi Feb 20th 2012 2:08PM
not to mention that it was our "anniversary" gift for two years in a row....if i gave my wife the same crappy gift two years in a row (say, something a teenager would use, but not a grown woman.....say I gave her a training bra two years in a row), i'd probably be paying alimony now
gewalt Feb 20th 2012 8:45PM
wow was celebrating its birthday, and you bitch that it gave you a present.
what did you get wow on its birthday?
...uh-huh....