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2-23-2012 @ 10:12AM
I'm worried about Lock and Load. The history of WoW's game design shows that they hate abilities which can kill players faster they can heal.Kill Shot was nerfed and they added a Glyph so you can shot it twice every 11 seconds(or 3 every 20), perhaps mimicking the awesome damage it once had. But then it costs you a extra GCD and the healer has a chance save the almost dead player. Kill Shot pretty much doesn't kill anything anymore.A double damage Explosive Shot has the same problems, it's pretty much a proc based "I WIN" button. 75% HP: ES, LnL proc, (silence healer), 2x ES, KS, dead.I suspect Blizz will nerf Explosive Shot's damage, and maybe make LnL proc more often, reducing the burst while maintaining the same damage over time.
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