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2-26-2012 @ 9:32PM
The problem with the level 90 talents is they just don't feel awesome enough. Other classes get totally new abilities that make the player feel unstoppable. Meanwhile, druids just get talents that encourage us to leave our comfort zone. Its not bad necessarily, just...not very exciting. Here's what I'd like to see from these talents:Heart of the Wild: I'm gonna agree with Chase here. Let bears dps, cats tank, boomkin heal, and restos dps. For bears, they can't get Rip, so have HotW give Ferocious Bite a bleed that hits for an additional 100% damage every 2 sec over X sec depending on the number of combo points. For cats, have HotW decrease all their damage taken by 50% in bear form. For Balance, allow healing spells to be cast in Moonkin form. Finally, for Resto, just increase spell damage.Dream of Cenarius: Its much better than Master Shapeshifter, but it still doesn't feel right. as a passive ability, its just boring, and may I say TOO passive. I want this talent to make me feel like a badass. Make it a strictly dps talent like Master Shapeshifter was, but make it an action bar proc, like Arcane Missiles. If you're in cat form, you automatically shift out of form, and your next three Wrath's are free, instant, and generate a combo point. If you're in caster or moonkin form, you teleport behind your target, automatically shifting to cat form for the next 10 sec, and teleporting you back when it expires. Obviously, this still has and internal cooldown.Disentanglement: Remove the heal from the equation completely and replace it with a movement and damage buff.
2-27-2012 @ 1:46AM
i agree with this. not complaining. i feel feral is in a good place right now and not many changes are needed. however, when i compare it to some of the changes shamans will be getting, it takes a bit off of the excitement.
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