Are pure DPS classes really just another form of hybrid in disguise?

Once upon a time, my guild was trying its hardest to down 25-man heroic mode Lich King. It was the very end of Wrath, and we were running out of time to put an end to the boss before the inevitable launch of Cataclysm. I had been playing an assassination spec since some point between Ulduar and ToC, having given up on ever obtaining a really good combat weapon (I was partial to fist weapons; something about punching people in the face with knives appealed to me), and I was really good at it. I spent forever poring over stat caps and best-in-slot items and had just gotten the perfect set of items that capped every stat that needed to be capped.
And then it happened -- the prep patch for Cataclysm. Do you know what the best stat is for an assassination rogue in Cataclysm (other than hit, of course)? Mastery. Do you know what wasn't present on any Wrath gear? Mastery. My DPS went down, and due to sup-par burst DPS, I was sat for the realm-first 25-man heroic mode Lich King kill. I watched all my guildies ding the achievement and get the one title I was really excited about. And later, one of the officers, a druid, asked me flat out -- why didn't I have a backup combat spec?
Oh ... if only he knew.
And then it happened -- the prep patch for Cataclysm. Do you know what the best stat is for an assassination rogue in Cataclysm (other than hit, of course)? Mastery. Do you know what wasn't present on any Wrath gear? Mastery. My DPS went down, and due to sup-par burst DPS, I was sat for the realm-first 25-man heroic mode Lich King kill. I watched all my guildies ding the achievement and get the one title I was really excited about. And later, one of the officers, a druid, asked me flat out -- why didn't I have a backup combat spec?
Oh ... if only he knew.
Orcish Army Knife made a post last week that pretty much explains in detail what's so difficult about being a pure DPS class. Now, I'm sure every hybrid class out there is in a state of uproar by that statement, but to be perfectly honest, he's absolutely right. Playing a pure DPS class is difficult -- and it's got absolutely nothing to do with the actual gameplay aspect of it. Rotations are rotations. Some are tougher than others, but they're easy enough to get a handle on with practice.
It's not rotations; it's gear. And I imagine druids are gaping in fury at that statement. Don't get me wrong -- I understand perfectly the woes of playing a druid, having done so for at least part of vanilla and part of The Burning Crusade and Wrath as well. I know full well the struggle of having to carry two or three entirely different sets of gear for different specs, and my druid's bags were never empty as a result of it. However, there's a distinct difference between druids and pure DPS classes. Druids are expected and have been expected to have several different sets of gear since day one, pretty much. It's the same with shaman, paladins -- heck, any class that performs multiple roles.
For those of us that do nothing but hit the boss until it's dead, it's a little different. Before you ask the inevitable question of why we don't simply reforge when we've got a spec change, let's take a look at rogue stat priorities, OK?
- Assassination Melee Hit > Spell Hit > Mastery > Haste > Expertise > Crit
- Combat Melee Hit > Expertise > Haste > Spell Hit > Mastery > Crit
- Subtlety Melee Hit > Haste > Expertise > Crit > Spell Hit > Mastery

In Cataclysm, that's changed completely. There are fights that almost require an off spec to be used if you want to put out optimal DPS for that fight. There are fights where I have to pick up a subtlety spec, of all things, in order to soak damage. Heroic Morchok is one of those examples; we use subtlety spec rogues standing under Morchok to feint and absorb his Stomp damage without falling flat on our faces. It works, and it works great! However, do you know what my DPS looks like if I switch from assassination to subtlety, keeping in mind my gear is all balanced around the stat priorities listed above? Oooo, my DPS tanks.
And for a pure DPS class, that's about the worst thing that can possibly happen to you. Your job as DPS is to simply pump out as much damage as humanly possibly on whatever target you happen to be killing -- and if you can't do that, what good are you? Rades' post at Orcish Army Knife really got me thinking about this topic and how I handle Heroic Morchok and my dismal DPS numbers for that fight, and it really boiled down to my frame of mind as I looked at the fight.

And that's exactly what a hybrid does -- only a hybrid does it way more effectively. Need a healer? Let me toss on my healing gear and do that for you. Need a tank? Let me pull out my tank set and do that for you. It seems like, whether we like it or not, DPS is actually turning into a sneaky sort of hybrid class. We don't have different specs for different roles, necessarily; we have different specs for different types of damage dealing -- or in the case of rogues, damage soaking.
Several months ago, Matthew Rossi wrote a post asking the question is it time to kill pure DPS? Given what I've experienced in Cataclysm, I'd have to say that while pure DPS isn't identical to being a hybrid class, we've already been irrevocably changed. Not dead, just ... different. It started back in Wrath when a very confused rogue watched everyone else get that realm-first kill, listened to that druid officer ask, "Why don't you have a backup combat spec?" and quietly answered to herself, "Because up until today, I never needed one."
Filed under: Analysis / Opinion
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Reader Comments (Page 3 of 5)
Gosten Feb 27th 2012 1:33PM
Blizzard already went a long way to solving this issue by not giving many options for different slots. You don't need to have different gearsets when item level is the most powerful stat on a piece of gear and there is only one item for a particular slot. It may not have the perfect blend of stats, but as long as it's better than the previous tier, it's what you use.
It's very rare you have to change enchants when switching from one dps role to another dps role. There simply aren't a lot of options to choose from. Regemming and reforging will both be necessary. You can save money by prospecting/transmuting/cutting your gems yourself or on alts. Also, try to spread your purchases over a week or two so you don't spike the market. No way to mitigate the reforging costs.
I don't particularly having to switch specs either. It can take me several hours of downtime properly altering my gear and working the training dummy over before I'm ready to step into a raid in the new spec (and that time again to switch back). But this is only for specific progression content that we struggle over. That's when you have to look for every trick and advantage you can get.
SR Feb 27th 2012 6:35PM
Or we can make secondary stats even MORE irrelevant, as they TRIED to do at the start of Cata.
Lemme tell ya: There's going to be a rift of DPS between a fury warrior stacking haste and a fury warrior stacking crit. I coulda sworn that's what they were trying to avoid by making primary stats more valuable...
Stilhelm Feb 27th 2012 8:24PM
Haste is in fact stronger than mastery for SMF warriors. TG and arms don't want haste, though. Still, there's no reason to have both SMF and TG specs, and have to gear them separately.
Westane Feb 27th 2012 1:33PM
I love how many of these commenter COMPLETELY missed the point of this article, passing it off as QQ. Ah well.
Pyromelter Feb 27th 2012 2:12PM
Is there any other way to describe the following statement other than QQ?
"Do you know what wasn't present on any Wrath gear? Mastery. My DPS went down, and due to sup-par burst DPS, I was sat for the realm-first 25-man heroic mode Lich King kill."
Now, don't get me wrong. I love Shade, I think she is a great blogger and a wonderful ambassador for WoW, as well as being very smart and knowledgeable about not only the game itself but all the lore of it.
But that statement is pure, 100%, unadulterated QQ right there. Yes, it sucks that she was sat, but if I recall correctly, rogue dps in general was just fine after the 4.01 patch, I don't remember rogues in my guild generally having any problems. Someone feel free to correct me.
And the rest of the article is based around this premise of needing multiple gear sets and soaking makes you a hybrid. I disagree as I believe those mechanics have been in the game at least since wrath, I can't speak to bc because I wasn't around then but I think there were mechanics like that in there too.
Pyromelter Feb 27th 2012 8:32PM
I knew that post would get downrated, but you can't deny the truth of what is in that now completely blacked out comment.
inb4 this one goes to black too...
Luke Feb 27th 2012 9:04PM
@Pyro
I had to copy paste your comment to a notepad. I hate the comment system on this site.
It seems perfectly respectful, and a valid opinion.
I agree with Shade that there is a problem, but I think she went about this conversation awkwardly. I don't know if I'd go as far to say it's QQ but it could have framed this discussion better. The entire section where she discusses the changes at the end of Wrath just before Cataclysm can be left out and her point still comes across.
Does it suck that she was sat out? Of course but Blizzard has never cared how a new expansion effects old content. So I get what you're saying.
Zachariahs Feb 27th 2012 1:37PM
I stopped playing my rogue in cataclysm to play a priest because I wanted more responsibility in my raid. I would be all for dps specs required to do something other than hit the boss to help the team succeed. The only problem occurs when its only one or two specs can fill that role and you have a 10 man raid without one. It mostly happens in heroics, cause i remember a few heroic fights in the first raid tier where if you didn't have a sub rogue it was way more difficult.
Gosten Feb 27th 2012 1:58PM
I remember that. They want you combat spec for heroic Halfus since it does crazy high damage on that fight. Then they want you sub spec for heroic V&T, since it makes that fight a lot easier. If you normally play assassination, you're kind of stuck. Luckily heroic Halfus was easy enough that a special spec wasn't absolutely required.
Grovinofdarkhour Feb 27th 2012 1:37PM
This is EXACTLY why I decided last week to focus on just getting as good as I can at combat.
The moment I realized an assassination offspec would require assassination-statted gear, I said, "this is a 3rd alt, and it's just not worth the time."
Pyromelter Feb 27th 2012 1:37PM
"Are pure DPS classes really just another form of hybrid in disguise?"
No. There is a difference between bringing utility or having a different type of dps advantage (AoE v. Single target) and being an actual hybrid, where you can legitimately tank and heal.
For short periods of time in wow's history, rogues, hunters through pets, and warlocks through voidwalker were able to tank current tier progression content, and could actually be considered hybrids. That is no longer the case, so no. Hybrid in MMO's refers to filling in more than one aspect of the trinity of tank, healer, and dps. If you can only do one of those things, then you are a pure class. You might have a self heal, or a tanking-esque cooldown (evasion tanking anyone?), but you are not a healer or tank.
Pyromelter Feb 27th 2012 1:45PM
Also, in response to this, in regards to "tanking/soaking" morchok
"Given what I've experienced in Cataclysm, I'd have to say that while pure DPS isn't identical to being a hybrid class, we've already been irrevocably changed."
There were plenty of encounters in wrath that required dps to not dps, but to take on a different aspect. Kiting the head on mimiron, being the ranged tank on blood princes, spellsteal/purging the demon dude in toc 25. This is raid design, not class design. I don't see anything more special about cataclysm in this regard versus any other expansion in wow's history, seems like you're just trying to make more of this than there is.
loop_not_defined Feb 27th 2012 1:46PM
But if Pure DPS start facing the same problems Hybrids face, then such a labeling scheme becomes arbitrary. It starts to look more and more like "You're not a hybrid because I said you're not a hybrid" and little more.
naixdra Feb 27th 2012 2:12PM
The age old complaint of hybrids was needing multiple sets of gear to perform well, and now that it is really needed by dps as well you seem to think we're whining?
How much sense does that make?
Someone not having the appropriate gear to fulfill their role, no matter what it is, gets complaints from the entire group. However if a dps tries to call OS they get slammed or kicked for it.
Seriously?
This isn't whining, it has been part of the game for years. Now the changes in stat weights are apparent enough to be noticed, and the fact is dps needs multiple sets of gear to perform their roles to their fullest. However unlike hybrids dps aren't really able to make a case to the average player. It turns into 'NINJAYOUHAVETHESAMEILVLGEARKICKRAGERAGE'.
So it isn't the same thing, but it is getting close.
Pyromelter Feb 27th 2012 8:36PM
"The age old complaint of hybrids was needing multiple sets of gear to perform well,"
Um... no? I never heard anyone complaining about that, except druids that would sometimes keep 4 sets.
The age old complaint about hybrids was the "hybrid tax" that they do less dps, and those days are long gone.
Most dps'ers I know have at least 2 gear sets, one for pvp, one for dps. And usually when switching specs, it's a matter of a few pieces, maybe use this trinket instead of that. These boots instead of those.
Keeping a few extra pieces, or even building a second pve set, is really not that difficult. So much gear gets tossed around and DE'ed after the first month or 2 of a new raid, it shouldn't be difficult to pick up a few pieces here and there for an off-set.
Michael Feb 27th 2012 9:48PM
Pyromelter, you're flat out missing the point of this article. It has nothing to do with QQ. It has nothing to do with "fulfilling different roles". It has to do with how pure DPS classes are now becoming more and more distinct along spec lines. And yes, there are more and more mechanics that being flexible and being able to switch specs makes raiding much much easier. True final dps numbers may be similar, but that doesn't mean that each spec doesn't bring with it very different advantages. In my own raid, for example...my team asks me to go fire on Zon'ozz so that I can solo a ball bounce. That makes the encounter a lot easier.
On spine? It's so much easier for everybody if I go arcane, and provide excellent controlled burst. Those two specs share the same basic gearing templates. But there are several enchant, gemming, and reforging differences. So to be optimal, I need to build a second set of gear.
But try telling people in an LFR that you need to grab some off-spec gear as a mage. I'll bet you don't make it 30 seconds before you get vote-kicked.
The point of this article, is that people need to begin to understand that hybrids aren't the ONLY classes that need multiple gear sets.
Also, the complaint that I've seen from hybrids? Has been about gear. About how they have to be able to switch specs as the raid needs, and perform different roles. Which, is pretty much what we're talking about.
Shadow Feb 27th 2012 1:44PM
Oh boy....let the Hybrid/Pure bashing begin.......and it seems Hybrid fanatics are taking the lead for now....
Anne, good article, but its point wont go through a lot of people minds, even if you throw numbers, statistics or even any facts about stats change, not for a good while, heck even if a game designer appears and supports the argument a lot wont take it in.....
Mullane Feb 27th 2012 1:51PM
I played a Combat Rogue all through Wrath (started playing WoW a few months prior), with an Assassinate offspec for PVP. When Cata came out, I analyzed the gear, abilities and whatnot and decided to switch to Assassinate as my main spec for leveling, and leave Combat for instance running. After a while I noticed the same thing you did. The gear was totally different. So I stayed in Assassinate spec full time. I think the last time I switched to Combat was right after I hit 85 to add Smoke Bomb to my bars. I've thought about respeccing to Subtlety, but have been holding off for exactly this reason: I don't want to spend incredible amounts of gold and time to get an entirely new set of gear in order to do the same amount of DPS. (Leaving aside learning a new rotation. That's the easy part.) This post pretty much made up my mind for me. I've got no reason to respec except to PVP, which requires a different gearset anyhow. And since I don't PVP often enough, I'm staying Assassinate for the foreseeable future, i.e., until MoP comes out.
Sebastian Feb 27th 2012 2:07PM
The problem isn't a boo hoo type. It is a guild priority type. So far as I can tell, the typical guild priority for gear is something like this:
Tanks>Healers>DPS>offspec that can heal>offspec that can tank>offspec for tanks or heals to go dps>alternate dps gear for pure dps classes.
And throughout most of WoW history, that kind of prioritization made sense. If you are a druid tank, getting off spec heal gear *you aren't in the same position as a dps trying to get offspec dps gear*. You will have a much easier time supporting two sets than a warlock who wants to get a 2nd helm for his offspec when a mage wants his 1st or when the holy priest who goes shadow wants his offspec.
In many respects it is worse for an Assassination rogue. Can you really justify rolling on No'Kaled for your combat offspec when you have the daggers which are non-awful for combat and there is a DK or warrior in your group? Can you justify trying to get a second tier set for your offspec when your druid healer wants to get the four piece bonus for her kitty off spec that she uses in low healer fights?
Furthermore, Blizzard seems totally crazy in its philosophy regarding pure classes anyway. They say that they are committed to kitty dps being just as good as pure DPS classes, but if they do that why would you ever take a rogue? A kitty dps can brez, switch to off-tank with most of the same gear, switch to off-heals for the right fight with different gear, and in mists will be even be able to change form for healing in the middle of fight if there is a heavy healing requirement in one phase and a heavy dps requirement in another. They want to do similar things with Shamans (who have self rez and heroism/bloodlust). Ummm, why would you take a pure class to a raid in that situation?
But that is probably a distraction. Building an offset for a pure dps role is harder than doing so for a hybrid, because any rational guild prioritizes the loot to the hybrids.
Pyromelter Feb 27th 2012 2:23PM
"Ummm, why would you take a pure class to a raid in that situation? "
Rogues have plenty of utility that cats don't have. Tricks of the Trade, emergency evasion tanking, Shiv, sap, multiple stuns that work on some adds/trash, the most reliable interrupt in the game (although I believe that is going to be normalized to all over interrupts for cata). They seem to have a give and take with rogue utility, but rogues always end up with some tools that you just won't find with a cat druid.