Are pure DPS classes really just another form of hybrid in disguise?

Once upon a time, my guild was trying its hardest to down 25-man heroic mode Lich King. It was the very end of Wrath, and we were running out of time to put an end to the boss before the inevitable launch of Cataclysm. I had been playing an assassination spec since some point between Ulduar and ToC, having given up on ever obtaining a really good combat weapon (I was partial to fist weapons; something about punching people in the face with knives appealed to me), and I was really good at it. I spent forever poring over stat caps and best-in-slot items and had just gotten the perfect set of items that capped every stat that needed to be capped.
And then it happened -- the prep patch for Cataclysm. Do you know what the best stat is for an assassination rogue in Cataclysm (other than hit, of course)? Mastery. Do you know what wasn't present on any Wrath gear? Mastery. My DPS went down, and due to sup-par burst DPS, I was sat for the realm-first 25-man heroic mode Lich King kill. I watched all my guildies ding the achievement and get the one title I was really excited about. And later, one of the officers, a druid, asked me flat out -- why didn't I have a backup combat spec?
Oh ... if only he knew.
And then it happened -- the prep patch for Cataclysm. Do you know what the best stat is for an assassination rogue in Cataclysm (other than hit, of course)? Mastery. Do you know what wasn't present on any Wrath gear? Mastery. My DPS went down, and due to sup-par burst DPS, I was sat for the realm-first 25-man heroic mode Lich King kill. I watched all my guildies ding the achievement and get the one title I was really excited about. And later, one of the officers, a druid, asked me flat out -- why didn't I have a backup combat spec?
Oh ... if only he knew.
Orcish Army Knife made a post last week that pretty much explains in detail what's so difficult about being a pure DPS class. Now, I'm sure every hybrid class out there is in a state of uproar by that statement, but to be perfectly honest, he's absolutely right. Playing a pure DPS class is difficult -- and it's got absolutely nothing to do with the actual gameplay aspect of it. Rotations are rotations. Some are tougher than others, but they're easy enough to get a handle on with practice.
It's not rotations; it's gear. And I imagine druids are gaping in fury at that statement. Don't get me wrong -- I understand perfectly the woes of playing a druid, having done so for at least part of vanilla and part of The Burning Crusade and Wrath as well. I know full well the struggle of having to carry two or three entirely different sets of gear for different specs, and my druid's bags were never empty as a result of it. However, there's a distinct difference between druids and pure DPS classes. Druids are expected and have been expected to have several different sets of gear since day one, pretty much. It's the same with shaman, paladins -- heck, any class that performs multiple roles.
For those of us that do nothing but hit the boss until it's dead, it's a little different. Before you ask the inevitable question of why we don't simply reforge when we've got a spec change, let's take a look at rogue stat priorities, OK?
- Assassination Melee Hit > Spell Hit > Mastery > Haste > Expertise > Crit
- Combat Melee Hit > Expertise > Haste > Spell Hit > Mastery > Crit
- Subtlety Melee Hit > Haste > Expertise > Crit > Spell Hit > Mastery

In Cataclysm, that's changed completely. There are fights that almost require an off spec to be used if you want to put out optimal DPS for that fight. There are fights where I have to pick up a subtlety spec, of all things, in order to soak damage. Heroic Morchok is one of those examples; we use subtlety spec rogues standing under Morchok to feint and absorb his Stomp damage without falling flat on our faces. It works, and it works great! However, do you know what my DPS looks like if I switch from assassination to subtlety, keeping in mind my gear is all balanced around the stat priorities listed above? Oooo, my DPS tanks.
And for a pure DPS class, that's about the worst thing that can possibly happen to you. Your job as DPS is to simply pump out as much damage as humanly possibly on whatever target you happen to be killing -- and if you can't do that, what good are you? Rades' post at Orcish Army Knife really got me thinking about this topic and how I handle Heroic Morchok and my dismal DPS numbers for that fight, and it really boiled down to my frame of mind as I looked at the fight.

And that's exactly what a hybrid does -- only a hybrid does it way more effectively. Need a healer? Let me toss on my healing gear and do that for you. Need a tank? Let me pull out my tank set and do that for you. It seems like, whether we like it or not, DPS is actually turning into a sneaky sort of hybrid class. We don't have different specs for different roles, necessarily; we have different specs for different types of damage dealing -- or in the case of rogues, damage soaking.
Several months ago, Matthew Rossi wrote a post asking the question is it time to kill pure DPS? Given what I've experienced in Cataclysm, I'd have to say that while pure DPS isn't identical to being a hybrid class, we've already been irrevocably changed. Not dead, just ... different. It started back in Wrath when a very confused rogue watched everyone else get that realm-first kill, listened to that druid officer ask, "Why don't you have a backup combat spec?" and quietly answered to herself, "Because up until today, I never needed one."
Filed under: Analysis / Opinion
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Reader Comments (Page 4 of 5)
Revynn Feb 27th 2012 2:47PM
- " A kitty dps can brez, switch to off-tank with most of the same gear, switch to off-heals for the right fight with different gear, and in mists will be even be able to change form for healing in the middle of fight if there is a heavy healing requirement in one phase and a heavy dps requirement in another. They want to do similar things with Shamans (who have self rez and heroism/bloodlust). Ummm, why would you take a pure class to a raid in that situation?"
This isn't a new argument, but it's one I feel has significantly more merit after I've spent some time poring over the MoP Talent Calculator. I haven't finished inspecting it, at least as much as I wanted to before bringing it up, but I feel like I've seen enough. The Hybrid classes in MoP will have significant raid wall and group healing options that Pures just don't have. Pures have some good self healig and personal defensive CD's, but nothing I see really compares to an Ele shaman with Healing Tide totem, SPriests with Divine Hymn, Divine Star and Vampiric Embrace or a Feral with an effective Tranquility. Considering the way Blizz has been designing fights with ridiculous amounts of raid damage (Ultraxion, Staghelm, Chimaeron, Rhyolith, H-Zon'nozz, Yor) and the increasing emphasis on raid walls and big healing CD's . . . I have to say I'm a little worried about my viability as a Raid member on my Warlock. Sure, Nether Ward is cool, but it's not a giant hammer that simultaneously AoE heals and does AoE damage or a big ball of light that heals nearby raid members while doing AoE damage or a CD that duplicates all of my melee damage as healing for 10 seconds.
Historically, I've relied solely on the fact that I did more DPS than the Ele shaman or stayed out of fire better than the Boomkin, but I'm starting to wonder if that's going to be enough in MoP.
loop_not_defined Feb 27th 2012 1:51PM
Another point to consider: With Spirit converting to Hit Rating for healer DPS specs, the gearing situation for a Priest starts to mirror the gearing situation for a Rogue.
Sure, Priests could theoretically use all the same gear, but the major problems lie in stat priority, gemming, enchanting, etc...a situation you're familiar with on your Rogue.
Jason Feb 28th 2012 3:26AM
Why don't you try combat rogue? It is so far the best PVE spec I ever seen.
It works in most of the dungeons and raids, which means you do not have to switch specs between different raids and still make decent DPS.
In long time fight combat in fact has higher DPS than assassination.
But yes, I have to admit that pure DPS is getting the most difficulties when cata was released.
Now I only have one spec: combat. It works in almost all the raids.
Telwar Feb 27th 2012 2:18PM
I've started rolling on offset pieces for my rogue because of this. I've been running Combat lately just because it puts out better numbers, even though I don't like it.
Granted, I won't take away anything that anyone else needs, and I put those at a fairly low priority, so it's not like I have a set built up yet. But we're regularly clearing, so I'll have a second set soon.
phaedra Feb 27th 2012 2:26PM
Is it that hybrid players are used to being forced into having a more flexible mindset? As a feral/feral druid, I'm very used to changing stat priorities, maintaining multiple sets of gear (even for the same role), having changing rotations, and always doing something different on a boss than just hitting it - and even if I am just hitting the boss, there's still innervates and BR getting tossed out, to drop my DPS.
It's hard for me to comprehend NOT having multiple pieces of gear and knowledge of what your other specs do, as well as the expected hits to your gold when you do need to re-prioritize a stat or change a spec.
Is this the ultimate definition of a hybrid vs a pure - that a true hybrid (of ANY class) is ready to switch to what's needed vs a pure (again, of ANY class) only being able to do one thing?
Armill3 Feb 27th 2012 2:23PM
That sucks re: the realm first. I imagine that, even when the writing was on the wall with regard to spec stat priorities, the needs of the guild for raid progression AT THAT MOMENT outweighed you building a combat set in advance. :(
We can't foresee everything, to sure. Perhaps fortunately, while there are increasing opportunities for pures to function in these capacities, they can be met in lots of ways. A subtlety rogue can soak a stomp, sure - but so can a feral cat offspecced to bearcat, or another hybrid swapping to tank spec for that fight, or having other hybrids swap to extra healing, since the enrage timer is laughable.
And I'll echo the point that ilvl, I.e. primary stat, is of such supreme importance in this expansion, that secondary stats these days are so secondary, they feel tertiary. I really hope Mists revisits these ratios, because between this, reforging, and having armor type specializations, they've really eviscerated the gearing meta game, which, as a person with spare time at my job, was a really fun time during Wrath! :)
DarkWalker Feb 27th 2012 2:29PM
This is what players of hybrid classes that only want to DPS have been getting for a long time. But, in their case, it's often worse: for a Paladin or Priest, if for one fight (or for some time) their DPS spec doesn't really work, they don't have another one to fall upon. For DKs, Shamans, Druids, and Warriors, they have only one other DPS option, and are really never expected to pick two sets of DPS gear.
A "fix" Blizzard could do is to find ways to greatly improve the offspec gearing speed without messing with main spec gearing speed. There are a few ways of doing that. For example, after the player purchases a piece of JP/VP gear, let him get another one for just gold (though BoP and not disenchanteable, to prevent exploits). In other words, if a character already has a full set of VP gear, he would be able to get another one for off-spec for just gold.
The same could be done for tier gear, allowing players to get the desired off-spec gear without the need for two sets of tokens.
This would also be a heavy incentive for players to try a new spec or role. Hit a few vendors, go get the proper gems and enchants at the AH, and the player could have off-spec gear almost as good as his main spec one for just gold. The added ease for getting off-spec gear might get more players to try Tanking/Healing than the bribe bags and lower queues ever will.
albanesp Feb 27th 2012 2:44PM
Nice article Anne, I went through the same thought process with my Warlock on deciding between Affliction and Destruction as my offspec to my Demo main spec.
Demo secondary stat priorities: 1993 haste>mastery>haste>=crit
Destro secondary stat priorities: 2681 haste>mastery>crit>haste
Affliciton secondary stat priorities: haste>crit>mastery
Based on the above I chose Destro as my offspec. It is still an issue on getting enough gear to convert roughly 700 mastery to haste, but simcraft shows only a few hundred dps loss if I can't quite get to 2681 haste.
I have no qualms about rolling on LFR gear to get a second set of gear or on rolling offspec for gear in my guild. Unfortunately as previously stated, the chance of me getting off spec gear is very low (especially for trinkets and rings)
matt Feb 27th 2012 2:39PM
Crazy I was just going to write a short piece on this same topic today. Thanks for saving me the trouble Anne.
Looked at from the other side, the dps priest is always a shadow preist, warts and all. If there is a fight that doesn't favor DoTs... the shadow priest has still gotta use those DoTs. Contrast that with a warlock, the warlock will switch to a demo/destro build and again be optimal for the fight at hand. The same can be said for AoE vs. single target fights. Pure classes can optimize for certain fights, thus maximizing there dps. Hybrids can switch to an off-roll thus maximizing the raid's composition flexibility.
With respect to gearing for your pure dps characters other spec, perhaps it is time that we stop using the word off-spec to describe a build you run with for 30%-50% of the fights. Perhaps it will not be the first priority of the guild but at the end of the day, just about every raider is going to have multiple sets of gear. sure, that haste/mastery piece you have on is not optimal for your second spec, but it is more useful than +int leather is to a feral druid
GhostWhoWalks Feb 27th 2012 2:46PM
This is something I've been arguing for repeatedly over the last couple of months, and this pretty much takes care of the last real objection people have had. People who didn't like adding a tank or heal spec to Hunters, Rogues, Mages and Warlocks argued that they didn't want to carry a second set of gear or be pressured to switch specs by their group members...but as Anne pointed out, if they want to get optimal performance, they're kind of doing that already. So why not just go all the way and give them specs that would solidify those impromptu roles?
Redielin Feb 27th 2012 3:22PM
I don't think the problem here is as big as you make it sound. First of all, as a raid leader and loot officer, I would have no problem giving you the same piece twice versus, say, giving it to a Resto Druid who offspecs Balance and will never use that agi leather anyway. However, if said Druid might ever tank or go cat I'd give him equal consideration. Possibly more if it was tank and we used him for tanking a lot. Still, it just isn't as big as you make it sound.
First of all, you're going to use the same tier. That right there makes gearing a pure 10 times easier than gearing a hybrid. Most hybrid's (all except ferals, and that will be ending in MoP most likely) have to have a completely new set of tier to use in their offspec. You'll probably use the same meta, and the same 40 and 50 agi gems. Maybe to be truly optimal you'd switch out a hit or haste hybrid gem here and there, but really that's not going to make a huge difference.
You'll also be using the same weapons, at least this tier. You are also going to be using the same trinkets, or at least, your trinkets won't be completely terrible like say a Ret Paladin using Holy trinkets would be.
So really, we're talking about Rings, Neck, Cloak, Waist, and possibly one offset slot here. If you're running normal modes, there's always a VP option you can pick up and reforge for your offspec until you get the BIS. It won't be the best, but it will be just fine (and that's just like what hybrids have to do). If you are running HMs, then often if you have a 410 option it is the only 410 option and thus you automatically have BIS for both specs. Congratulations!
Also, it looks like your stat weights are out of date.
You're using the same gems, trinkets, weapons, tier, or so close as to be a non-issue. The only thing that might change drastically is reforging. Two things about that: first, Combat and Sub are so close in weights that it probably isn't worth the gold to fix (and if you're going assassination you ought to take a look at DPS rankings for Rogues sometime ), and second if your secondary stats on these pieces makes that big of a difference, I think you need to go back and fix your rotations, not your gear.
I think a Mage might have a better argument for this right now, because Arcane and Fire really do have vastly different weights. Only thing is, Fire's pretty much the best spec for everything except HM spine so you build a Fire set, and when you get to HM spine you reforge for Arcane and go Arcane. When you're done with HM Spine, you go back to your Fire setup.
Same tier, same gems, same gear, same trinks, same weapons, same enchants, possibly some slightly different reforges here and there. Compare this to having to get new tier, often completely new primary stat gear, new trinkets, possibly a new weapon, and new gems. I think true hybrids have the more onerous task.
Jeff Feb 27th 2012 3:46PM
> And for a pure DPS class, that's about the worst thing that can possibly happen to you. Your job as DPS is to simply pump out as much damage as humanly possibly on whatever target you happen to be killing -- and if you can't do that, what good are you?
Well, it's a trade-off, in that case, isn't it? Which is more important - do we need more DPS, or do we really, really need a rogue feinting to reduce Stomp damage?
If your raid needs your damage more, then having you switch to Subtlety may not be the best solution. There are other ways to deal with it, of course, depending on your composition... for example, as a Warrior tank, I respecced to pick up Safeguard, and I can use that to reduce the damage taken by the Fury Warrior we've got standing with me on about every other Stomp. By calling out when I don't have that available, I can let our group's healer know when the other Warrior's going to need more attention. We've also both got Rallying Cry that we can use, and I can use my 4-piece once every couple of minutes....
So, options. It's all about trade-offs. Sure, kicking out the leet deeps is nominally your job, but sometimes the raid needs to sacrifice that for utility. Sometimes other things work out better.
SR Feb 27th 2012 4:04PM
You're still missing the point. You're also drawing fire away from your first statement, which also missed the point.
SR Feb 27th 2012 4:05PM
He might've missed the point, but I missed the comment.
loop_not_defined Feb 27th 2012 4:23PM
WoW Insider Comment System has a passive -10% Chance to post debuff.
SR Feb 27th 2012 5:21PM
Kind of like rogues with eye patches?
Jake Feb 27th 2012 6:52PM
What damage meter are they showing there with the skill breakdown?
Stilhelm Feb 27th 2012 8:10PM
That looks like a screenshot from the World of Logs website.
sturob Feb 27th 2012 4:21PM
The thing that frustrates me the most on my nonhybrid toons is the fact that the spec which puts out the most damage fluctuates, sometimes hugely. Take locks. I like affliction. There have been times when it was the best. Now when I do LFR, I see a bunch of metamorphosed locks and the occasional chaos bolt. The situation with priests is unfortunately unique to priests: disc and holy are just different. I would argue each has a niche, but that a good player could heal almost anything either way.
Not so DPS, especially in the pure classes. At least that's how it feels.
Stuart
greenfuse80 Feb 27th 2012 4:23PM
This isn't anything new though. There were Mage and Lock tanks in BC and I was spec hopping like a mad man on my Mage in BC due to elemental resistances/immunity. Not to mention that getting specific types of gear (2pc T5 for Arcane...that takes me back. OMG the Lightning Capacitor in Kara!) drastically improved one spec over another.
I haven't played dps in a long time (healer now) but yeah...this just isn't anything new or surprising. Part of the reason I ditched dps was because of the rollercoaster. Prefer to play Arcane? Too bad, Fire is the shiz this tier. Suck it up and change specs.
And there were hardcore raiders keeping different gear sets back in Wrath too, before Cata brought in mastery. With all that said, what percentage of the player base, who play pure classes, actually go the extra step and have custom gear for each spec? I don't think a lot of them do. I certainly haven't seen many dps requesting gear they already have just to use for optimizing an offspec's different stat weightings. I think this is more a hardcore raider thing and that it's a meager percentage of the population.
I wouldn't say this is anything like hybrid. Not only the gimmicky fights (as I mentioned the Mage/Lock tanks in BC, or a Rogue being a sponge, etc) but being Resto Shammy and getting Enchancement gear...lordy. It's easier when Elemental is the offspec but even then you have a completely different tier set w/bonuses to go after which pure classes don't have to deal with.
Though honestly I'm not complaining as it's part of why I can never go back to playing a pure class. Hybrids just have a higher replay value imo. Already outfitted my Resto Shammy? Well, lets get to work on Enchancement! Fun, fun.