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2-27-2012 @ 2:47PM
- " A kitty dps can brez, switch to off-tank with most of the same gear, switch to off-heals for the right fight with different gear, and in mists will be even be able to change form for healing in the middle of fight if there is a heavy healing requirement in one phase and a heavy dps requirement in another. They want to do similar things with Shamans (who have self rez and heroism/bloodlust). Ummm, why would you take a pure class to a raid in that situation?"This isn't a new argument, but it's one I feel has significantly more merit after I've spent some time poring over the MoP Talent Calculator. I haven't finished inspecting it, at least as much as I wanted to before bringing it up, but I feel like I've seen enough. The Hybrid classes in MoP will have significant raid wall and group healing options that Pures just don't have. Pures have some good self healig and personal defensive CD's, but nothing I see really compares to an Ele shaman with Healing Tide totem, SPriests with Divine Hymn, Divine Star and Vampiric Embrace or a Feral with an effective Tranquility. Considering the way Blizz has been designing fights with ridiculous amounts of raid damage (Ultraxion, Staghelm, Chimaeron, Rhyolith, H-Zon'nozz, Yor) and the increasing emphasis on raid walls and big healing CD's . . . I have to say I'm a little worried about my viability as a Raid member on my Warlock. Sure, Nether Ward is cool, but it's not a giant hammer that simultaneously AoE heals and does AoE damage or a big ball of light that heals nearby raid members while doing AoE damage or a CD that duplicates all of my melee damage as healing for 10 seconds. Historically, I've relied solely on the fact that I did more DPS than the Ele shaman or stayed out of fire better than the Boomkin, but I'm starting to wonder if that's going to be enough in MoP.
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