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2-28-2012 @ 8:29AM
@jealouspirateI was spreading this before, but I think I was wrong about the "cross-server" part. I thought that, given the fact a character can freely and easily travel to any server, the guilds would be cross-server.It was recently revealed that, in GW2, each account will have a "home server", and only be able to fight for that server in the WvWvW (World PvP) battles (although characters should still be able to easily, quickly, and freely visit any server they want, and do any PvE content there). This server limitation seems to point that a player can only be part of guilds in a single server, though I haven't seen specific details yet.The bit about players being able to be a part of as many guilds as they want is true and confirmed, though. Also, GW2 seems to be aiming at having more players per server than WoW, and also won't have factions dividing server populations into smaller communitites, so it should be way easier to find one or more nice, focused guilds that match with what the player wants to do.
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