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2-28-2012 @ 1:00PM
It's interesting that they felt the Molten Front dailies were a success, because I, personally, hated them. What's fun about being forced in a tiny zone with the overwhelming majority of your server to compete for quest objectives? And then do the same quests over and over for more than a month?
2-28-2012 @ 1:24PM
I thought the quest hubs were fun (at least spiderside), but can't imagine doing it on a pvp server. Of course, that's also why I would never play on a PvP server, so there's that. :)But the problem was the rate. To get much of anything after the first days unlock, it'd take a month. If you're an altaholic like myself, it was so beyond tedious it was unbearable after a while. I managed to finish the entire set with 3 alts, and by the time my blacksmith unlocked the plans, not only did I not feel the weapons were worth it, I didn't feel like doing dungeons or anything else with that guy to get the (then untradeable) orbs.All in all, it was this repetitive game-play for rewards that didn't last that just killed my interest in the game. Not that these dailies were it, but that they simply can't produce content fast enough to keep the game interesting for me. Doing the dailies for a month and a half, burning out so totally, then understanding that there was a long wait before more grinding content was available.
2-28-2012 @ 1:26PM
You mus have not done the Sunwell dailies...Molten Front was a definate upgrade to previous daily quest hubs. And no mounted combat!
2-28-2012 @ 1:29PM
Yea, and then be too burned out to do them multiple times for multiple toons. I got so sick of them that even my main never finished all the achi's in that area. I was never so happy to see 4.3 when I could do stuff besides Molten Front dailies and yet still gear toons. It wouldn't honestly been AS bad, if it didn't take so long...When you have 7 toons to knock out dailies on...well, it just isn't worth it.
2-28-2012 @ 1:39PM
It was fun - COMPARABLE to earlier designs of dailies. I did get tired of MF (and TB) dailies after doing them a long time (unlocked everything and got the mount and the title) but all in all it was preferable to any other daily hub I had done so far in the game, and I've done 'em all. That's why I said it was a step in the right direction.
2-28-2012 @ 1:40PM
I think the Molten Front dailies would be remembered more fondly by most if they were just a little harder, but took half to a third less time to advance through each stage. (And maybe unlocked gear pieces you weren't guaranteed to drop for whatever dropped off the first Firelands boss the next week.)
2-28-2012 @ 1:41PM
If you mean the Isle of QD, I did those. They were fast and furious and rewards flowed at a decent rate, but it was also a different time with different expectations.The Argent Tourney, the token system to purchase meant you could unlock stuff fast enough and then build towards rewards. You didn't need to fully unlock everything to get stuff. My priest has a unicorn and griffon from there, as an example.Same with Tol Barad, you had to earn tokens to get stuff, my warrior got her dragon. Folks wanted the trinkets. These were individual choices though.Now we move to the Molten Front. Each of three vendors has something you might want for each of your alts, rather than being able to work for a specific item, you have to do the entire thing to get stuff and even then the stuff was seen as barely better than the troll stuff in some cases. It just took forever for even the first vendor unlock and just got too tedious.Now, the additional problem here. As a long standing player, each step of this list, I had more alts. Isle of QD might have been a hub that 2-3 of my guys did. By the time of the Tourney, I might have had 5. Tol Barad not as important because the areas were just HARD for my newly minted 85's and I only did them on a few (mostly my skinners:) of my then 8 or 9 alts.When Molten Front hit, I had to choose which of my 10 alts would benefit most from the time invested.(It was when my OtherServer Alt got to level 70 that I just decided leveling wasn't fun enough to remain, and the endgame content doesn't see quick enough upgrades to pay monthly for, but it was a problem that took years to build to.)
2-28-2012 @ 2:10PM
Yeah. I am a little worried that they thought molten front was a success and a glimpse of how MoP will be. As a notorious altoholic, who routinely plays through content 5-6+ times, I have done it to it's completion once. I will probably never do it again. I thought Tol Barad worked, and have done that area on 5-6 toons.
2-28-2012 @ 2:18PM
Okay, I freely admit to speaking my mind on the Molten Front dailies strictly from the perspective of somebody who does everything on one main, and sort of just levels the others. I mean, I consider myself an altoholic too and I have many characters, but I don't do everything on every one of them. I just have to say though - I don't think Blizzard is approaching the game design mindful of trying to keep it fun for people who like to do everything on every one of their 10 characters. The average player is only going to have time to do everything on one character, like me. In my opinion, the Molten Front dailies work for a player who likes to do all the dailies on one character, but yeah, I can understand it if people don't want it on any more than one character.I do have to say though, I don't think the Molten Front dailies offer recipes of any kind, just the mount, title, a couple of pets, and a few fun items. So unless I'm missing something, there's no need for anybody with professions to do these dailies.
2-28-2012 @ 2:23PM
I'd have enjoyed the Molten Front dailies more if they hadn't almost all taken place in a gloomy wasteland of ash and smoke. With the immense amount of time you had to put in to complete them, on multiple alts, it felt like working in a mine or something.
2-28-2012 @ 5:59PM
"I think the Molten Front dailies would be remembered more fondly by most if they were just a little harder"Harder? I died on average one a day doing the dailies, usually while doing "The Forlorn Spire".
2-28-2012 @ 6:03PM
@Philster:Ayla Shadowstormhttp://www.wowhead.com/npc=53881Offers the ONLY Gem Bag pattern since the release of TBC, and she's the one of the very last unlockable NPC's in the zone. I'm still trying to muster up the strength of will to grind it through with my tailor. Especially considering that's the only thing she offers to my tailor. Then I'd have to do it all again or in tandem with my Leatherworker.Thank god I don't have a blacksmith character as well... And you can pretty much ignore the engineering stuff.As for why I have so many characters? Well I pay for 10 character slots in a realm, might as well use some of them (actually, I'd like one or two extra slots come MoP). Also considering my realms AH and low population it's just many many times often just easier (and cheaper) to make something yourself than trying to find someone who can do it for you.
2-28-2012 @ 7:25PM
PhilsterThere's a vendor that has a ton of recipes for ilvl 365 weapons. There's also the bag recipes mentioned, but I forget if the other guy has something.In addition, lets say you're a tank, there's a piece or two of tank gear on each of the three vendors. Same with a healer or dps or whatnot, the actual gear needed all three to unlock. Not that you had to do so, but then why bother doing the dailies at all?
2-28-2012 @ 8:42PM
My bad then! I'm a tailor and I don't think I even saw that pattern and I've unlocked everything. I'll have to go back and get it.
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