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2-28-2012 @ 1:41PM
If you mean the Isle of QD, I did those. They were fast and furious and rewards flowed at a decent rate, but it was also a different time with different expectations.The Argent Tourney, the token system to purchase meant you could unlock stuff fast enough and then build towards rewards. You didn't need to fully unlock everything to get stuff. My priest has a unicorn and griffon from there, as an example.Same with Tol Barad, you had to earn tokens to get stuff, my warrior got her dragon. Folks wanted the trinkets. These were individual choices though.Now we move to the Molten Front. Each of three vendors has something you might want for each of your alts, rather than being able to work for a specific item, you have to do the entire thing to get stuff and even then the stuff was seen as barely better than the troll stuff in some cases. It just took forever for even the first vendor unlock and just got too tedious.Now, the additional problem here. As a long standing player, each step of this list, I had more alts. Isle of QD might have been a hub that 2-3 of my guys did. By the time of the Tourney, I might have had 5. Tol Barad not as important because the areas were just HARD for my newly minted 85's and I only did them on a few (mostly my skinners:) of my then 8 or 9 alts.When Molten Front hit, I had to choose which of my 10 alts would benefit most from the time invested.(It was when my OtherServer Alt got to level 70 that I just decided leveling wasn't fun enough to remain, and the endgame content doesn't see quick enough upgrades to pay monthly for, but it was a problem that took years to build to.)
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