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2-28-2012 @ 4:18PM
I'd like to see some of the themes he addresses here applied to raid design. There's definitely a sense of immersion, flow and plot that's missing from most raids. There's too much "Okay, here's boss X. He's the Big Bad's bodyguard. Here's boss Y. He's... also the Big Bad's bodyguard. And here's boss Z- he's the Big Bad's UNDEAD bodyguard ooooooo!" They did a lot better with Dragon Soul where there's a clear progression in the plot (save wyrmrest => power up DS => shoot DS => chase down and kill DW), and I'd like to see them keep up this model for all future raids.I'd also like to see a lot more integration between questing and raiding. Right now they seem like two different games almost, and most raid bosses are just more-powerful, loot-bearing trash on the way to the lore-important final boss. Why not have quests involving those bosses outside the raid that help fill in the boss's background? And why not have quests within the raid that help tell the raid's story? I know, it's awful because this would actually require PLANNING AHEAD on the part of Blizzard when they make zones, but I shouldn't have to open the dungeon journal to know the backstory behind a guy. There are all sorts of random one-off bosses in questing content, why not integrate them into raids? One of the neatest touches in BC was how in Hellfire you ran into Panthaleon the Calculator and his giants, and then once you were max level you could fight him in Mechanar. It really made him feel like a fleshed-out character, and I remember a distinct sense of satisfaction when I beat him. In contrast we have someone like Maloriak in BWD who seemed like he had a really interesting, quirky and conflicted background, but we never see him outside the raid. What a waste.
2-29-2012 @ 4:37AM
Totally agree - would love to see more bosses (and not just end bosses) out and about, doing evil in the wider world. Have sort of had a feeling like we're breaking into Deathwing's office building and killing, I dunno, the guy who refills the water cooler.
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