The case for cross-faction Real ID raiding

First, to be up front, I think cross-faction Real ID is a fabulous idea. This is motivated by pure selfishness on my part. Half of my Real ID friends are Horde, the other half are Alliance. To a degree, this is ameliorated because we have a lot of alts on both factions, but it's not totally addressed. Some of my friends have no alts; others only have alts on the same faction; and still others have one main they dedicate 90% of their playtime to and a host of alts who barely make level 20. We'd easily be able to put together a raid for any of the content in the game, save for that faction wall. We can talk to each other and put together smaller groups fairly easily to steamroll old raids, but doing content like Blackwing Descent or Firelands is arduous.
I do understand that not everyone would be on board with this, and there are good reasons to be discussed. Cross-faction Real ID raiding would not only be a huge change, but it would also cross a line Blizzard has managed never to deliberately cross in all its time of allowing new services like faction and server transfers and character customization. Sure, your Alliance warrior can join a Horde raiding group now, but in order to do so, he or she must become a Horde character. There are no humans raiding with orcs. It's been the case in the game since launch (to the point that Forsaken players lost the ability to speak with human players to preserve it) that the two factions are separate and cannot group together at all. To change that, even for just Real ID friends, would be a huge change in the game.
That being said, here are my reasons for cross-faction Real ID raiding.
- Factions shouldn't serve as a barrier to letting friends play together. Whether it be friendships you brought into the game or ones you made during it, the game shouldn't make it harder for you to play together. Indeed, services like cross-faction transfer (that didn't exist when the game debuted) have made barriers to friends that shouldn't be there in the age of Real ID. A lot of my friends were made when I was guilded with them during The Burning Crusade or Wrath, and circumstances have led us to be on different servers, in different factions. With this tool to allow us to play together even with that distance, it's only logical to open it up and allow us to play together regardless of our current faction. I've known some of these people for five or six years now; I know I like doing stuff with them. Let me.
- It would actually be cool if Real ID offered you something you could never see in game otherwise. Allowing my tauren to raid with draenei and gnomes would be really, really rewarding for me, as a long-time player with a lot of friends across servers. It would be a nice, low-impact way to reward long-term players with lots of friends.
- It would foster a sense of community. Players often bemoan the loss of community caused by the Dungeon and Raid Finders. One way to address that would be to allow friends to make communities. Especially with Battletags, you have an emerging community based around cross-realm activities, and this would be a way to contribute to it.
It would also require reworking for specific loot drops. As an example, Trial of the Crusader drops specific Horde- and Alliance-themed loot, and many mounts have the races of a specific faction listed on them to prevent the other faction from getting them. The opening to Icecrown Citadel has specific NPCs based on your faction, as do a majority of 5-man dungeons at present. These would all have to be reworked to allow it.
It may be too much work to reward too few of us. I still love the idea and would love to see it, but I do understand that I may be dreaming here. Still, I'd like to hear your thoughts. Would cross-faction raiding be awesome or terrible, a nice way to reward players with lots of friends ... or the death knell for the game?
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Reader Comments (Page 4 of 4)
Thijz Feb 29th 2012 9:55AM
It might have been said before, but there's a very simple reason this won't happen. The conflict between Horde and Alliance is the biggest issue in Mists of Pandaria. No more old Warcraft boss that suddenly needs killing, this time the other faction is the bad guy. It would be ridiculous if they open cross-faction raiding now.
Lars Petersson Feb 29th 2012 10:25AM
If it came for Real-ID and not battle tags, you can feel assured that it would come to battle tags sooner rather than later.
Blizzard is moving towards a homogenization of the game and enabling everyone to see everything, so this is really just an obvious progression...
Lars Petersson Feb 29th 2012 10:28AM
But in that case, why even have factions?
a case in point would be LotRO which was mindnumbingly boring, partially because of the lack of factions, IMO...
zost88 Feb 29th 2012 12:54PM
So this article talks about raiding. What about PVP?My one brother in law plays alliance like me while my other brother in law plays horde. We would all like to do some rated bgs and arenas together. If they open raiding to cross faction then PVP players should get the same treatment. How this would be logistically done would be very difficult.
Zev Feb 29th 2012 2:08PM
Cross-faction raiding has already occurred in the past, in wow.
A bug has caused at least 2 alliance players to join a Horde raid against Illidan.
The event was reported here, in Wowinsider, back in October 2007.
Here is the link:
http://wow.joystiq.com/2007/10/27/horde-and-alliance-raiding-black-temple-together-almost/
Lipstick Feb 29th 2012 5:36PM
While I can see your point ... I disagree with you on a lot of fronts.
I believe that barrier should be preserved.
When you eliminate the barrier, you begin to destroy the story between factions. The alliance and horde are suppose to be enemies, not friends. It makes no sense for them to join a raid group, together to go kill enemies.
In game people of opposite faction can't speak to one another. If you remove them in raids, people will want to be able to talk when not in raids too.
What about Faction Specific raids like VOA and BH. Faction control determines who gets to raid these raids. If you can go to some raids not BH/VOA. People will want to, and it will make determining eligibility a nightmare.
What about raids which have you fighting against the horde or alliance, like loot-ship? Which boat do you stand on.
At a certain point there will be no purpose to have 2 separate factions, if people can play together regardless of faction. What about BG's? I am sure some people would want to be able to bg with their friend too. Once you remove one barrier people start looking to want you to remove others. And for something like BG's .. it's just not realistically possible.
Basically not only does it insult the very nature of the lore of the game, but once you start knocking down that door people start wanting to open a whole bunch of other doors and right now I think this would do more harm to the game than good.
Hunter1998e Feb 29th 2012 9:29PM
Sorry it took me so Long to respond I was busy today.
But, if you delve into the lore of some of these factions, you will find some contradictions to your points.
First off, the druids in firelands are part if the avengers and defenders of hyjal. They are Druids and warriors that are dedicated to the defense of nature. They do keep their horde and alliance ties so that they may recruit help when needed, or help others when needed. But their ties to nature is more important to them. Malfurion keeps his carnassial ties so that he may keep contact with his love, tyrande. He does help with political matters, but not because he loves Doing that. It's because he wants to lessen the burden on his beloved wife.
Same with thrall, but he was more drastic. He denounce his mantle as warchief and is now the leader of the earthen ring.
As far as the ashen verdict goes, tirion doesn't consider himself a stormwind night, (read his book lore, "of blood and honor". ) in the lore , he defended the orc that honored him, because he saw them as something more than an evil. Yes, this does help your cause but it is also the downfall. He doesn't say he is part of either faction. He and his knights are a seperate faction.
In the shattered suns case, they only allied with alliance because they were forced to seek help, not willingly .
Now, I see what you mean , the factions are neutral. Bit that doesn't mean the members ENJOY helping the other faction, they do it out Of necessity. If you asked a random soldier in the ashen verdict, he would probably prefer to ally with the alliance in a war if he had to. Same goes with an Orc.
They do help each other but only when they are out of all other options, and if I have noticed enough, servers have tons of willing horde and alliance on them ready to combat the evils of Azeroth, and beyond! The problem is weeding out the fit fighters from the unfit. This isn't hard to do if you are serious about raiding. If you aren't serious and you just want to be able to see the content, find a RF group. Raiding isn't for you.
cinemanitro Mar 1st 2012 1:59AM
I have often pondered the idea of the Horde and Alliance being split down ideological lines rather than racial ones. Who would change sides? What would cause the split? Could we see Thrall's orcs clashing with Garrosh's alongisde Jaina's humans versus Varrions?
Evelake Mar 6th 2012 1:59PM
Im a long time Night Elf. I have my main which is a Druid. I also have a hunter, a mage and a priest all NE. What has confounded me with the Lore of the game is why elves of the world could not speak to each other. Or why Orcs and Humans suddenly forgot how to talk to each other even to hurl insults. Thrall can talk to us all but a human player can talk to an orc at any point. Why? It makes no sense. not to mention the Forsaken that are made of all factions and races according to lore. Given all the past history and the fact, races had to get together to defeat most of the big bads anyway, why not allow for cross faction play. Maybe different alliances form. completely different communities forming in game despite racial lines. I think this could lead to a fuller and much more interesting game.