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3-01-2012 @ 9:22PM
Time to update the formulas. Pleased to see the normalization of hit/spell hit/expertise. That's great."Ranged attacks will be able to be dodged." This is interesting. Sparks some immediate eyebrow raises.
3-01-2012 @ 9:31PM
- ""Ranged attacks will be able to be dodged." This is interesting. Sparks some immediate eyebrow raises."If you can dodge a wrench, you can dodge a Chimaera Shot.
3-01-2012 @ 9:37PM
And makes trinkets and jewelry w/ expertise on them fair game for hunters. As a rogue...ಠ_ಠ
3-01-2012 @ 10:21PM
@cyno01Look at the bright side, now Evasion will give you a better chance to turn thing around rather than delay the inevitable.One dodged Concussive Shot and you have ruined a hunters day.
3-02-2012 @ 3:22AM
I just hope that the hit cap for all Dual Weilding classes is brought down as a result. Currently, enhance shamen, dw frost DK's and others go for the spell hit cap. The melee hit cap is just far too high without gimping other stats.
3-02-2012 @ 6:42AM
I don't know how I feel aout ranged attacks being able to be dodged. Isn't that something they tried before and it was a mess? Oh well.The new roll system with block has me very intrigued. Not that my main character can block anyway, but my main alt can; and she is politely concerned as to how this will affect her TCTC.
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