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Reader Comments (Page 1 of 1)
3-01-2012 @ 11:04AM
Gorelord said...
Will there be more incentive provided to do fishing dailies in MoP? I sure hope so...
Reply
3-01-2012 @ 11:18AM
Lipstick said...
I really wish they'd create level appropriate fishing bags for fishing dailies the same way they do with dungeon finder groups at lower levels, that way they could actually you know put worthwhile rewards in fishing bags again, since it wouldn't maker lower level players over powered.
3-01-2012 @ 11:30AM
eel5pe said...
Yeah one of the things I really liked in the old fishing dailies was the 1 in 100 (or so) chance that you could get that statue worth 250 gold. It would be nice to see the lottery-style rewards come back.
3-01-2012 @ 11:37AM
Noyou said...
I'm kind of confused as to what could make a low level anglers overpowered? There is the fish finder book, the hat, 2 poles, a strand crawler, and a handful of potions. The poles you can't use until 300 fishing level. None of which do anything really of major impact. Even the Dalaran fishing dailies don't have much to make anyone over powered. The occasional Wrath "epic" gem perhaps? Which you can't use until around level 60.
3-01-2012 @ 11:40AM
Noyou said...
@eel
They still have those in the Dalaran fishing ones. I just got the porcelain bell (100g) the other day.
3-01-2012 @ 11:40AM
Lipstick said...
the rewards use to be worth money, which translated to money to burn on the AH I guess, or easy access for gold farmers... or something. I don't remember the official blue post, but there was some comment as to why the rewards in the bags changed so drastically from dalaran to the ones in major cities...
3-01-2012 @ 11:56AM
Noyou said...
I think they are way too random to cause anyone to get rich off of. If they were worried about that not sure why they put Cata level drops in the junk boxes from pools off the shore on Darkmoon island. Those things have embersilk and cata level herbs/ore. Also a low level toon can make very decent gold just farming ore, herbs or skins. If that's why they changed the drops from the fishing loot bags, that seems silly to me.
3-01-2012 @ 12:35PM
Drakkenfyre said...
The reason they scaled back the drops was this,
Level 70+: "Oh, an item worth 100g/250g, nice. Probably make up a repair bill or two, or pay for a few potions."
Level 10: "HOLY !@#$! 100G/250G!"
It was a little over-the-top for a low-level character. As the Dalaran ones required you to be at least level 70 to get them, the price was more appropriate for the level. It was a nice chunk of change. However, for 100g/250g for a level 10, it would be unbalanced, and would probably end up inflating markets a tiny bit as anyone could roll alts, level them to 10, and rotate thru them hoping to get the bag with the drop.
3-01-2012 @ 6:55PM
JattTheRogue said...
@Drakkenfrye: In the amount of time it took to run the daily on 10 toons, you could easily make much more gold by simply farming or doing other things to make money than you would doing the fishing daily on the hopes of getting a 100/250g item. Pretty sure that's not going to inflate the economy.
3-01-2012 @ 8:58PM
Drakkenfyre said...
Hence why I said a tiny bit.
It's less leveling a bunch of alts to 10, and more about being able to run them on any low-level alts you have. Multiply that by the entire server, and it might mess with it a tiny bit.
250g for a level 70+ is fine for an occasional surprise in a fishing daily. 250g for a level 10 is way the hell overboard.