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3-03-2012 @ 6:20AM
To be honest, I wish they'd just reverse to Vanilla style warrior tanking. Where threat has more to do with high threat abilities rather than dealing damage. The return of sunder armor, in other words. Make it impossible for tanks to do even close to the damage of DPS classes - even in 5 man dungeons - but improve the threat gained from some key abilities. Make that threat gain scale with item level.I don't see why tanks has to do so high damage. You don't play a tank for winning the threat meters anyway, right?And if that mage is still taking aggro in the beginning of the fight, let him die and think twice the next time he blows everything before the tank has a decent threat lead.
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