The Queue: Live, from Hollywood, it's the Fox Van Allen show
I'm sure some of you are already familiar with my travels, but I've been in California since Tuesday. The last few days, I've been checking in at the Venice Beach offices of Tecca (my new day job), and yesterday afternoon, I went down to Irvine to get lunch with Mike Sacco.
Of course, no trip to southern California would ever be complete without a trip to The Price is Right. I met up with actress Michele Morrow in Hollywood, and after a few mimosas, an afternoon of pricing games, and a cocktail at lunch, we went back and recorded a brief vlog. (What a terrible word that is. Vlog.) Enjoy.
Oh, wait -- what's that? I have to answer your questions today, too? What nonsense is this? I'm supposed to be vacationing.
Darren asked:
Do you think Blizzard will take a few minutes while working on Mists and reduce the level requirement for the Outland cooking and fishing dailies? Its kinda dumb that they arent available until you character is already in Northrend.
I'm far from an expert at the down-and-dirty coding details of World of Warcraft quests. That said, changing the level requirements on quests likely isn't that difficult a change to make. The way I figure it, the only thing keeping Blizzard from making these quests available sooner is the lack of people asking that these quests be available sooner.
So, how about it, Blizzard? Want to make the Outland cooking and fishing dailies available sooner?
Medivahl asked:
The racials being removed are largely worthless as they currently stand. None of them stack with effects like Mark of the Wild or Shadow Resistance. So, honestly, I'm not sure it's worth the game developers' time to mess around with new racials, especially when they'll need to be as weak, underpowered, and uninteresting as the once they're replacing.Do you think with the removal of resistances that Blizzard will be giving different racial buffs to compensate for the lost racial?
@jamesrbuk asked:
As your character levels in World of Warcraft, he gets stronger. Spells start doing more damage. Max health for tanks starts getting higher. It's a natural part of every RPG.If you could explain what the "item squish" people seem to go on about is, that'd be grand...
Once characters get to the endgame, though, their characters can't gain any more levels. To keep things interesting, new bosses introduced between expansions need to be stronger than the last set. And to make it feel like you're being adequately rewarded for beating these bosses, new weapons and armor needs to be stronger as well. This results in some pretty strong levels of gear inflation during each expansion's endgame. To wit: The staff Ti'tahk that drops off Deathwing has 2,946 spellpower on it. Chelley's Staff of Dark Mending, an epic staff for level 85 characters from the beginning of Cataclysm, only has 1,955 spellpower on it. And that 1,955 looks grotesque when measured against a level 60 epic staff with only 41 spellpower.
If game developers did nothing, by the end of the next expansion, stats would be absurd. One weapon would need tens of thousands of points of spellpower. A tank might have 1,000,000 health. We're getting so strong that the numbers aren't making sense anymore -- and that's a problem.
To combat this inflation, Lead Systems Designer Greg "Ghostcrawler" Street came up with a concept known as item squish. The concept is simple: Eliminate the gear inflation that was needed in the past for progression at levels 60, 70, and 80. Essentially, Blizzard would be slashing stats across the board.
This is a pretty controversial concept, because it's impossible to do an item squish without its looking like you're getting nerfed. You'll have less health. You'll do less damage. And even though enemies at levels 70, 80, and 85 are going to be nerfed right along with you, players are more likely to focus on their own nerfs and feel slighted.
For more on the subject, I recommend you read Ghostcrawler's Dev Watercooler on the subject.
@nighttimeapp asked:
They call me Gato@foxvanallen @WoWInsider Q4tQ: If you were going to add any new mini-game2 to the Darkmoon Faire, what would they be?
I have metal joints
Beat me up
And earn 15 Darkmoon Points
Filed under: The Queue






Reader Comments (Page 1 of 4)
Arrowsmith Mar 4th 2012 2:12PM
Rhinestone Cowboy? YEEE-HAW!!
Matthew Mar 4th 2012 2:23PM
Fox, I hope you went to Canter's (across the street from Television City) and asked for a Bowl of Matzoh ball soup from a sassy waitress dressed in orange.
No LA visit is complete without that experience.
Silversol Mar 4th 2012 2:24PM
This queue is brought to you by: Pacific Standard Time
PST - bringing you everything 3 hours later then normal.
Silversol Mar 4th 2012 2:27PM
It's also brought to you by me not knowing what day it is. Since apparently it posts at 2 on Sundays.
Hob Mar 4th 2012 3:47PM
Ummm... actually we do things exactly on time here on the west coast. It's the uptight east coasters that have to be three hours early for friggin' EVERYTHING! Why so seriou-- umm, never mind that last part.
Silversol Mar 4th 2012 3:54PM
"uptight east coasters"
I didn't even know what day it was at 2pm. Although unless east coast means lake huron/erie, I'm only in that group by time zone.
Felix_NZ Mar 4th 2012 2:25PM
Epic Chrono Trigger ref!
Katherine Mar 5th 2012 1:38PM
This.
fez66 Mar 13th 2012 12:10AM
Thirded.
Twill Mar 4th 2012 2:28PM
My big thing about the stat squish is that I want to be able to solo outdated raid content for fun, profit, achievements, and mog sets. The content I want to be easy is outdated. It's not like I'm asking for T11-13 nerfs.
Anyway... make sure that when I'm weaker, so too is level 1-85 content (when 90 is the cap). I like being able to solo Halion at the moment :)
dazziq Mar 4th 2012 2:49PM
I'm curious about this as well. I initially took it to mean it would only be gear stats changing.
The following statement makes it seem as though the bosses will be getting the nerf bat as well though: "And even though enemies at levels 70, 80, and 85 are going to be nerfed right along with you..."
Is this the case with all dungeon and raid bosses?
aerrae Mar 4th 2012 3:30PM
The squish will affect everything, the other thing that has been talked about is mega damage. So an attack can do 12 Mega Damage in place of 120,000 damage....etc
I think condensing that way is a better idea than the squish only because it doesn't feel like a nerf, but more of a buff thing....But that is just me!
icepyro Mar 4th 2012 3:52PM
@dazziq:
They would have to do that. Think about it. Tier 13 will have roughly the itemization of current Karazhan drops *AT BEST*. Could you imagine Deathwing with ilvl 110ish gear? Even if you got stats you wanted (which didin't happen often back then), at best you are doing 2-3k dps with complete raid buffs and playing flawlessly. Okay, I'll be lenient and pretend you can squeeze 4k out of that (kind of like those people who claim they can pull 60k now).
The question is the relativity of scale. Lots of folks are soloing old content because even 15k dps is indeed more damage than TBC 25man raids are geared for. But with item squish, you will be progressively more powerful but not exponentially so. You certainly won't be doing 15k dps anymore and the question is if they nerf bosses enough compensate for that.
Enderwig Mar 4th 2012 6:00PM
If they implemented the "Item Squish" alongside a "sidekick" system, I think it would be a lot easier for people to swallow. A sidekick system essentially allows you to level down to the power of a friend, say level 20, so that you can level with him/her without making the content trivial. If they had such a system in place, and then introduced the idea that everything is getting scaled down to a certain place, I think a lot more people would be able to deal with it because they'd be (somewhat) used to the process.
It's unlikely the sidekick system will happen, but it's getting to the point where they need to do the item squish. Oh well.
ScrubRogue Mar 5th 2012 1:28PM
Quick question, how do you solo Halion? Don't you have to damage him equally on both the light and shadow planes? Or do you hit him then go through the portal hit him etc?
Twill Mar 9th 2012 1:17AM
you start in light then enter dark and stay in dark the whole time. there are examples all over youtube
NighttimeApparition Mar 4th 2012 2:31PM
That was plain awesome! I wanna play that game! Of course you could have used just about any anime reference, and I'd be happy.
trenchfoot Mar 4th 2012 2:36PM
Drew Carey promised me a pony.
Wraithanne Mar 4th 2012 2:46PM
You took the first Showcase, didn't you? Everybody knows you wait for the second Showcase if you want the Must...er Pony...
justin_stephaniuk Mar 4th 2012 2:36PM
So speaking of item squish, will older raids gain difficulty or relevance with this type of change? Or will older content be nerfed accordingly to retain a proportionate level of difficulty between expansions?