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3-06-2012 @ 1:26AM
You all are right. That's because what failed was not the fact that the heroics were long and difficult. It was the fact they're long and difficult *combined with* Dungeon Finder PuGs, groups you have no influence on and that are a complete Russian roulette when it comes to skill, communication, etc. And of course the fact these dungeons were so very long, drawing out the pain. I spent four hours in Grim Batol once without finishing it. We went through I think 6 tanks during that time. Four hours, and no VPs. Certainly not a "fun" gaming experience!That's when frustration sets in: when people feel they don't have control over their own success and thus often fail without being at fault - with the only alternative being not to participate in end game PvE at all.
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