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Reader Comments (Page 1 of 1)
3-06-2012 @ 2:01AM
mibu.work1 said...
I dunno, I may just be a grumpy old-timer, but I felt the change to the cataclysm dungeons was a refreshing change of pace. I remember at the beginning of wrath, going into normal-mode Nexus wearing my T5-T6 and my Arena axe, a month or so into the expansion. We went down into the room with the frozen Alliance (or Horde if you are Alliance). I remember panicking when the tank didn't assign raid targets, and being even more alarmed when he pulled. I quickly CC'd the healer, terrified of heals going out or perhaps a fear being used, only to have the tank break it. 'What does he think he's doing!? This room is full of enemies, he's gonna pull more before we're half-done with these guys!' Then, lo-and-behold, the enemies are dead, and CC was rendered obsolete for almost the entire expansion. I mindlessly DPS'd my way through Wrath, jumped gleefully at the opportunity to kite the stoneskin gargoyles in Naxxrammass, and then sat bored until Ulduar.
When Cataclysm hit, I was eager to try these new heroics, and they were HARD! I loved ever minute, from off-tanking the early pulls in Stonecore with my pet to having tanks wait on ME to CC a caster in Skywall, it was amazing and wonderful. We've lost something of that, but now people just recognize when a pull needs CC, needs offtanking, needs an interrupt, and I'm there to provide it.
This wasn't just listening to a vocal minority, this was what the game needed. Cataclysm was hard to begin with, yes, but I think the game, and the players, are better for it at this end.