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3-07-2012 @ 11:08PM
Think of it like this. Expertise doesn't increase melee hit, so you will need 7.5% hit regardless (in GC's example math). The situation you describe would be the case if you had more than 7.5% hit, but if that were the case you would just reforge it like you do now, first into expertise up to the cap and then to other stats.That being said, if you already had 0% miss chance and 0% dodge, there would still be a little bit of benefit to the expertise. If you were on a big face-stabby boss (like Ultraxion), the expertise would mitigate his parry chance. We'll have to wait for the Beta to see how the numbers shake out, but I'd reckon Rogues will still try to manage both caps in Mists.
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