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3-07-2012 @ 11:43AM
Why are heroic raid IDs so much stricter than regular raids? Has blizzard ever explained this, or is it just a relic from the old way raid IDs were handled?For normals, you can hop between multiple raid groups all you need(depending on what bosses are still up) and even swap between 10 and 25 man raids. That's very helpful when raid night attendance can be anywhere from 12 to 30 on any given night. All that falls apart once a guild starts doing heroic bosses. If you kill a heroic boss on 25 man Tuesday, your progression is done for the week if only 10 people show up the next time. If you split in to two 10 mans for a heroic kill and only half of each team shows up the next day you're just as screwed. Sure you can finish off the reg fights, but what's the point when you're DEing over half the loot?
3-07-2012 @ 12:51PM
I believe the locks were kept that way to try to appease the world-first crowd. Specifically to avoid having top guilds flop back and forth from 1025 in the same week to capitalize on difficulty imbalances between the two raid sizes and thus muddying who "really" got to the last heroic boss first.Though outside of those top 100 guilds, I cannot at all see why anyone cares if you mix and match raid locks like you can with normal.
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