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3-07-2012 @ 12:43PM
Also, Grov, when they develop ideas, they're going to be looking at how to keep people playing.This is unlike "twinking" where people have to run MC every week to gear up their level 60 raid so they can try and do BWL and AQ40, etc. And Blizzard has never even really supported that playstyle.With what you're talking about, though, you know that your gear is a certain level when you walk into the raid -- and presumably, it would have to be a level where killing the last boss is feasible. So, it's like you're already starting the raid with the appropriate gear to finish it. If you kill the first 4 bosses of MC this week, is there any reason to start fresh next week? You're not going to get any useful gear, you know. So, it's less like progressing, and more like a binary, "Can you kill Garr or not?"So, realistically the additional play value of adding this seems to be: Players interested in a challenge will play each old raid once just to prove they can do it. Then..that's probably it.
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