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3-09-2012 @ 1:52AM
@RagenBut isn't it the content that keeps you from being bored? I *always* felt like there was something to do in BC and in LK. I still go to Outland and Northrend all the time. In contrast, Cataclysm has been very stale and boring, and that has nothing to do with the mechanics of playing the classes. I love the warlock changes, especially. It's great! If the change is a quality of life improvement, hey, great. But a lot of times, I feel like they're not really sure what they want to do, other than make the classes more complicated. "Easy to learn, hard to master," that's the design goal, right? With a customer base of 10 million, yeah, they're not going to make everyone happy. But sometimes I think they forget that "fun" is a design goal, too. And one of the things that's fun is to have class mechanics that are reliably the same so you can always pick up and go out and play.What if mages had to keep a shield up and generated mana by getting hit, like warriors generated rage? Well, okay, that would be different and maybe fun. You'd learn a whole new playstyle and learn how to be good and effective in that manner. Oops, next expansion, now mages have a mana-focus bar and have to cast spells the same way hunters use their abilities. Well, okay, so you're a ranged DPS like a hunter, only casting spells instead of firing arrows or bullets, and you have no pet. No biggie, off you go. Oh wait. Another expansion looms on the horizon. You're back to mana, but now you have a secondary resource called Mage Eclipse that flip-flops between doing more arcane damage or more frostfire damage. You're totally gimped if you don't manage that resource correctly, so have fun with that. At what point do you look at an expansion and say, "Can I just go out and cast spells and play the stupid game?"
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