5 things new roleplayers need to know
Though we've done a lot of in-depth look at time lines, various lore elements, and the intricacies of character development, a lot of the recent emails I've been receiving have been of a much more basic nature. Why does anyone roleplay, and what do you do if you want to give roleplaying a try?
The first question is pretty simple to address. Did you ever play make-believe when you were a kid? Ever pretend you were a pirate, or a princess, or your favorite character from the Saturday morning cartoon show of your choice? That's roleplay.
With roleplay in video games, it gets a little more complicated than just "I wanna be a pirate!" Instead of playing with Tommy or Jessica from down the street, you're playing with a multitude of people from all over the world. Because of this, there are certain rules for roleplaying -- this is so that everyone is roughly on the same page and playing the same way. So when you're thinking of roleplay, think of it as a giant game of Let's Pretend that you experience with a wide, varied group of people. It's a creative exercise, a little bit story writing and a little bit improvisational acting.
If that sounds like your cup of tea, you might want to give it a try. And if you decide to make that leap, here are some things you should consider when you're getting started.

Having a reason for being around means that you have a reason to interact with other people. With roleplaying, it's all about interacting with other people; roleplaying by yourself has no real purpose. For example, your character might simply be in the world because he's looking for his lost dog. It's a really simple purpose, but it is a reason for being around. Not only does he have a reason for wandering Azeroth -- an eternal quest to find faithful old Fido -- but he's got a reason to talk to other people as well and ask them if they've happened to see his precious pooch in their travels.

Think of other roleplayers like quest NPCs. Just like a quest NPC, another roleplayer could have something potentially fascinating for you to do. Unlike a quest NPC, this other roleplaying character has a fully fleshed life that existed before you spoke to them and will continue after you finish speaking to them as well. Every person you roleplay with in WoW has stories and reasons for being around, and playing with those assorted stories can be just as fascinating as looking for Fido -- sometimes, even more so.
Beyond that, you have to keep in mind that it's not all about character interaction -- you're also interacting with real-life people. There's a distinct line between what you say as your character and what you would say to someone in real life. That's where the terms in character (IC) and out of character (OOC) come from. What someone says to you in character isn't meant to be taken out of character. So say you run into a cranky character in a bad mood who says something rude to your character. That's not the player being mad at you -- that's their character being upset and taking it out on your character.
The same applies with any emotion that is roleplayed. A person playing a sad character isn't really sad in real life. A person playing a character that is romantically interested in your character isn't romantically interested in you. Be mindful of that line between what your character says and feels with what you say and feel, and don't let the two cross.

With roleplay, it doesn't matter what level your gear is or how much DPS you can dish out. It doesn't matter if you're the best healer in the world, and it doesn't matter if you can take hits from Deathwing without flinching. It's about your character, the story you have to tell, and the other stories going on all around you. It's not about the finish line -- it's about the long journey to get there and all the fascinating things that happen along the way.

All those people that you talk to? Find out what makes them tick, and see what they have to offer. All that exploring you're doing? Keep an eye out for new elements that could be added to your story. Some of the best stories and movies in the world start out as one simple concept and one simple character who, through the course of the journey, ends up on a completely different path than the one that was supposedly defined for them.
That buildup of multiple scenarios and events is what ultimately keeps roleplaying dynamic and fun. Having a crazy branch of multiple stories that all fall back into that quest to find Fido keeps everything fresh and interesting and keeps you interacting with other roleplayers. In the end, it's that group dynamic you're looking for, not Fido.

So if you want to play a sword-swinging barbarian that roams the world in search of treasure, that totally works within the universe. However, if you want to play a high-powered Wall Street executive, that does not. Wall Street doesn't exist in Warcraft; executives in power suits really don't exist, either. If you really want to play that kind of character, you're far better off finding a roleplaying world in which that character could feasibly exist. There's nothing stopping you from playing that character in WoW -- but chances are, nobody's really going to want to play with you.
Beyond the basics
These five basic things should give you a good handle on the basic tools of roleplay -- but there's plenty more than that, of course. Next week, we'll delve into some more basic tools and information for those of you who want to give roleplay a shot.
Filed under: All the World's a Stage (Roleplaying)






Reader Comments (Page 1 of 1)
Ametrine Mar 10th 2012 6:27PM
"Daddy!" I need to go dry off my keyboard now - it is covered in Sprite.
Possum Mar 10th 2012 6:55PM
"roleplaying by yourself has no real purpose" That's not really true. Roleplaying while questing or walking around town by yourself is a great way to get into your character's head and think about how they react to different situations. It's also good writing practice.
Possum Mar 10th 2012 6:59PM
Sorry Anne, I just realised it's a bit rude to be pulling out random quotes and disagreeing with them and not mentioning the rest of the article with is great. I often get a lot of questions from new roleplayers and I often link them to your articles!
LynMars Mar 10th 2012 8:30PM
That's a part of RP, but more the building blocks part, and storytelling aspects. It helps to get to know your character for when you run into others for RP. It's also a good way, if making IC comments in response to NPCs, or walking across Honor Hold, to find random RP with others.
The main thing that RPers (new and old) need to remember though, is RP by yourself is *just* writing a story. If all one wants is a solo character tale where all the elements of the story are entirely under that player's control with no input from other players or their characters, that's not roleplaying in the traditional sense of the word, the way many RPers use it. It's storytelling. It works for a single player video game, where the RP is in interacting with the storyline and maybe making choices that affect the pre-generated responses (Skyrim, Mass Effect, etc). But in a social setting, the main thrust of RP is to allow in a bit of chaos by acting and reacting to others. It's not just entirely about one player and their character (or it shouldn't be).
Roleplaying by yourself is telling a story, but only to yourself or to others who may read it but not participate in crafting it. Roleplaying with others is a social activity, that requires give and take, a collaborative effort that takes from the group.
The wording of that particular line is a bit off, but I think in context it works for what Anne means as roleplaying as a primarily social activity, not a solitary one.
Luotian Mar 10th 2012 11:21PM
I have to confess, I've been doing random solo RP the last hour and its been...kind of ridiculously fun. I rolled a new hunter on a new server (Kirin Tor, anyone know a good Ally guild?) in an attempt to find some actual RP-- because Silver Hand just wasn't cutting it on that front.
I decided to talk to my pet as I wandered Stormwind IC. Though I didn't find anyone to play with, I did have a ridiculous amount of fun rediscovering that sense of wonder seeing some place like that for the first time, and all the strange things I'm so used to skimming over now. It was a blast.
Possum Mar 11th 2012 12:18AM
"The wording of that particular line is a bit off, but I think in context it works for what Anne means as roleplaying as a primarily social activity, not a solitary one."
I agree entirely, that's why I stuck my second comment on, I don't like to pull what has been said out of context and disagree, more wanted to point out that it definitely has a place in roleplaying.
Snuzzle Mar 10th 2012 7:53PM
You sure can play a high powered Wall Street exec in a suit in WoW-- check out the goblin race. It wouldn't be out of line for a goblin to be walking around Orgrimmar talking on his Ultra Continental Talkamajigger shouting "No! Buy! Buy! I want you to buy every last piece of that Gold Ore you see on the Auction House, you hear me?"
See? :) you just have to get a little creative.
Anne Stickney Mar 10th 2012 10:36PM
If you did that, you'd be playing a high-powered goblin executive, not a Wall Street businessman. I'm speaking in literal terms here, to keep it clear for those that are trying to pick up the basics. :)
Snuzzle Mar 10th 2012 11:02PM
Who's to say there's not a street called Wall Street on Kezan? ;P I kid, I know what you meant. Just saying that if you've got an idea that sounds like fun, don't toss it away out of hand because someone told you it didn't fit or wouldn't work.
libfeathers Mar 10th 2012 10:34PM
Glad to see this column. As a noob roleplayer, I've got lots of questions. I hope you cover how to deal with other roleplayers. What do you do when you walk in on someone who's already got a scenario in progress? Right after I started on an RP server, I ran into a night elf couple in the midst of giving birth to a baby. I wasn't sure whether to congratulate them or to ignore them. Then I came across several people in a guild who were initiating a noob into their ranks. It seems awkward to ignore them, but it feels like I'm intruding if I say anything.
Duerma Mar 11th 2012 12:27AM
First off, I would wonder why they would choose to RP something like giving birth in a place public enough to get people popping in. :P
Seriously though, there are three ways you could react: 1) go someplace else, 2) watch quietly, or 3) ask one of the players privately if you can join in. In the guild initiation scenario, 3 is obviously out, but in the baby birth scenario, maybe you could be getting towels or maybe your character has secret medical expertise or something. If it's a romance scene, then 2 would be a little creepy. Use your best judgment - if this were happening in real life, how would I want to react?
What you SHOULDN'T do is stay there and try to start playing out your own scene. It's a little rude to the people who were already there, and is very confusing to all parties involved to have multiple unrelated conversations going on. I know it's kind of a pain to plan something and then have to move because other folks were there first, but unless Blizz implements player housing it's just a fact of life with RPing.
Possum Mar 11th 2012 9:39AM
Actually giving birth in public seems to be somewhat common in Wow. I've seen Dwarves giving birth in the fountain in Ironforge (going for a water birth I guess, hopefully that isn't also a drinking fountain) and deathknights giving birth in Silvermoon (shudder). Actually I think 'Deathknights giving birth' might have become something of a meme on my server.
Duerma Mar 11th 2012 12:43AM
Great article. :) Number 2 is one that I see quite often - people get caught up in 1, and they're REALLY EXCITED that they have a cool backstory and all, and they'll come sit down in the pub or whatever and tell their entire life story in one sitting to whoever is there. I mean, if you ran into someone in the food court at the mall, would you say "Hi, I'm Bob, and I'm from a suburb of Chicago, and I moved here six months ago so I can attend university after growing up in a home with my divorced mother and two brothers and one sister, and I'm hoping my studies in microbiology will lead to a career in the pharmaceutical field..."? Not a chance - that person would give you a strange look and suddenly have someplace else to be very quickly.
Take a deep breath and remember that all your backstory will come out at some point - in the meantime, figure out how your character reacts to new people. Is s/he SUPER EXCITED to meet new people? Super shy? Laid back? Stoic? Is s/he smooth or does s/he accidentally say dumb things? Is s/he an open book or does s/he guard his/her secrets very carefully? You'll figure out your character's personality more as you go along, but since you will always be meeting new people, having an idea of what your first impression is like will really help you get started.
Duerma Mar 11th 2012 12:43AM
Great article. :) Number 2 is one that I see quite often - people get caught up in 1, and they're REALLY EXCITED that they have a cool backstory and all, and they'll come sit down in the pub or whatever and tell their entire life story in one sitting to whoever is there. I mean, if you ran into someone in the food court at the mall, would you say "Hi, I'm Bob, and I'm from a suburb of Chicago, and I moved here six months ago so I can attend university after growing up in a home with my divorced mother and two brothers and one sister, and I'm hoping my studies in microbiology will lead to a career in the pharmaceutical field..."? Not a chance - that person would give you a strange look and suddenly have someplace else to be very quickly.
Take a deep breath and remember that all your backstory will come out at some point - in the meantime, figure out how your character reacts to new people. Is s/he SUPER EXCITED to meet new people? Super shy? Laid back? Stoic? Is s/he smooth or does s/he accidentally say dumb things? Is s/he an open book or does s/he guard his/her secrets very carefully? You'll figure out your character's personality more as you go along, but since you will always be meeting new people, having an idea of what your first impression is like will really help you get started.
Duerma Mar 11th 2012 12:44AM
wtf, comment system. D: