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3-12-2012 @ 10:16AM
Hang in there! Many of us have been there or come close. The guild I'm currently GM of originates from a Dark Age of Camelot guild that transferred to WoW the day the servers went live. It's been through I believe 4 GMs, countless officers, and I think at present, there is only about 8 people in the guild that predate my joining around the start of WotLK.Your core values are great and speaking from experience, you can find members that fit those values. Recruitment is never easy. We've been trying to recruit both on our server, but also further afield and it takes some creativity to get the message out at times.Start small. Find people you enjoy playing with and build from there. Get a group together that can run 5 mans and then build up towards that perfect 10 man. You will have people join that are great "members", but perhaps are not "raiders" for one reason or another. Don't get rid of them. They tend to be the ones that come out in force for social events or fun nights. As for officers, my best advice there is to figure out what you need first. We currently have a myself, my sanity keeper/guild banker, raid lord, social convenor, pvp lord, and two recruitment officers (they work as a bit of a tag team). Some of those roles have been left empty for periods of time with other officers helping fill voids if we were unable to find someone that "fit" the role at the time. Depending on the size of guild, you may need more or less, but try not to get too top heavy too quickly.Lastly, get the message out there. There are lots of "raiding" guilds out there that tend to focus far more on the raiding aspect and less so on the more random and social side of things. You're offering something that can very much so appeal to those just starting out at wow, but also to those who are burned out from the higher level of raiding. Slower pace with a more friendly learning environment does not mean your guild is incapable of raiding or shouldn't be considered less valuable. We still cherish and celebrate our victories. Sure other guilds might have killed Deathwing before us, but we believe he is not dead until a group of determined guildies have vanquished him for ourselves.
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