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3-16-2012 @ 12:13AM
I have a feeling, come March 19, I will be very disappointed with MoP and Blizzard in general. Cataclysm, I'm sure, is bigger that what MoP will ever be. Just some quick facts (taken from wow website):Cataclysm:1.Two New Playable Races (goblin, worgen)2.Level Cap Increased to 853.Classic Zones Remade 1-60 (incredible accomplishment even by blizz standards)4.New High-Level Zones 80-85 (cant really count 80)5.More Raid Content than Ever Before BoT, BWD, Tot4W, Tol Barad (when cata released)6.New Dungeons: 7 dungeons at release date7.New Profession Archaeology8.Flying Mounts in Azeroth (big change for those who played the game back then)9.New PvP Zone & Rated Battlegrounds (tol barad)10.Guild Achievements11.New races/class combinations Mist of Pandaria:1.New race: Pandas...2.New class:Monks3.Talent Calculator changes (blizz does this every expansion. cant count it)4.Pet Battles (Pokeman)5.New zone 86-90 (Pandaria is a small island that no one knows where it is)**leveling 4 levels takes 12 hours (considering how long it took me to lvl 84-85 x4)I can see that by the 2nd day there will be a big handful of 90's standing around somewhere wanting their money back.If you look at what I just listed you'll see that blizzard almost cut it's gaming production by more than. Do I hate MoP? No. What I'm saying is that if this is what blizz intends to sell coming March 19, it will lose subscribers faster than ever before.
3-16-2012 @ 12:20AM
To add to that list (and I may be forgetting something):6. New PvE scenarios7. New Challenge ModesThe press release isn't all about more information on stuff we already know about. I'm sure we'll learn of features that weren't announced at Blizzcon. Blizzcon was the first announcement of Mists, and with all the Diablo III and SCII:HotS news, Blizzard couldn't give every bit of information on Mists.That post just sounds like yet another "WoW is dying" post.
3-16-2012 @ 12:32AM
"5.New zone 86-90 (Pandaria is a small island that no one knows where it is)"From the way I understood it, while there may be relatively few zones, those zones are friggin BIG! I don't think Pandaria is going to be a "small island"
3-16-2012 @ 12:38AM
@AndrasI can see you have not been following any of the news for Mists at all. They already said it will be almost as much content as LK as far as leveling goes. The starter zone will be bigger than Twilight highland. I am not a raider but I thought that cata had the least amount of raid bosses in any expac. Last time I checked new class+ a new race is far greater than 2 new races. Not to mention we don't know what is going to be ready for release or not. Plus we will have LFR from the start- which is huge.
3-16-2012 @ 12:55AM
Your list is spurious at best. As others have pointed out, you've completely ignored features like Scenarios and Challenge Modes. You've ignored the fact that every single Pandaria raid will be available in raid finder. In the Cataclysm list, you listed things like a higher level cap and introductory dungeons without caveat, while you "disqualified" a lot of stuff from your Pandaria list for no good reason. Plus, a lot of the items on your list don't take nearly as much work or effort as the others, so just saying "this list has more numbers than that other list" is a very poor comparison. On top of all of that, you're comparing content in an expansion we know a lot about to content in an expansion we know very little about yet.So let me rewrite those for you:Cataclysm:1. Two New Playable Races2. Level Cap Increased3. Classic Zones Remade/Flying in Azeroth (I'm lumping these together for obvious reasons)4. New High-Level Zones5. Three small raids at launch, plus a PVP-area raid along the lines of Wintergrasp6. 7 new dungeons at release7. Archaeology8. New PvP Zone & Rated Battlegrounds9. Guild Achievements10 . New races/class combinations Mist of Pandaria:1. New Race: Pandaren (Cross-faction race! Can't forget how big a step this is!)2. New Class: Monks3. Totally revamped talent and ability system4. Pet Battles5. New Max-Level Areas6. PVE Scenarios7. Challenge Modes8. Full LFR Integration for new raids (remember, this is a Mists feature that got finished early)9. Higher level cap and guild level cap10. A Firelands-style daily quest hub available from the start of the experience (very likely to be a Tol Barad or Wintergrasp type area, so I'll just lump that in here)11. An unknown number of new dungeons12. An unknown number of new battlegrounds13. Vast diversification of ways to gain Valor Points, allowing unprecedented freedom of playstyleAnd that's not even counting other stuff that is likely to have been Mists content that got finished early, like transmogrification, or stuff that is very likely to happen early on if not at Mists launch, like revamping all of the old character models. Even using your spurious logic, the comparison seems pretty clear to me. So far, Mists is kicking the crap out of Cata in terms of pure content, and we haven't even heard everything yet.But all that said, let's *not* go there. Because a lot can happen between now and release day, and a list like this for Wrath would have included aerial battles and the dance studio, and one for Cata would have included Path of the Titans. Still and all, if you're complaining that Mists is going to be light in the content department compared to Cata, you're either deluding yourself or, and this is more likely, just not counting the content that you're not interested in. If so, screw you, guy. There's a few million of us who aren't heroic raiders, and it's about time people get rewarded for playing the game in reasonable chunks instead of marathon sessions.
3-16-2012 @ 2:08AM
I can que you in, that no company with any good biz sense tries to cater to someone who makes posts like this. These are the same grumpy people who go out to eat and think the more the complain and critique the better the food and service will be. You are a lost cause, my friend and your inability to be impressed is a mental issue you have. Not trying to be a dick.
3-16-2012 @ 4:44AM
"leveling 4 levels takes 12 hours (considering how long it took me to lvl 84-85 x4)"I thought for sure it would be half an hour considering how long it took me to head over to Goldshire. Oh, and it's five levels. 85-86, 86-87, 87-88, 88-89, 89-90. I don't know why I'm bothering with this obvious troll, but oh well...
3-16-2012 @ 10:25AM
I think your greatest complaint is, in fact, about the new race. Else you wouldn't have dropped the "dots". I didn't se any dots after worgen, wich is also an "animal in humanoid form".What is it with pandas, really? They're cuddly, they're drunk (well, can be) and they will kick your ass - I mean, what's not to like :D ?
3-16-2012 @ 11:00AM
As a five man player, I can say tha seven dungeons at release is the smallest we've ever had. In Wrath we had at least a dozen, and in TBC I believe there were 15 (though I haven't counted recently). Plus, in TBC the normal 70 dungeons were a challenege unto themselves that had to be scraped through dozens of times before you could even unlock heroic. Cataclysm gave us the least amount of old-cap-to-new-cap content (only five zones) and the least amount of stuff to do at new cap (only seven dungeons and three raids). Not that I don't understand why--- they put a lot of dev time into remaking the old world, and it needed to be done. But higher level content suffered, and it showed.To assume that there will be even less content than that is poor logic. The natural assumption is that there will be much more, as they did not have an extra 60 levels of content and zones to redo.
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