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3-16-2012 @ 9:29AM
They could also try gold normalization or gold "squishing," like they have been mentioning for damage and health levels. Part of the problem out there is that an enormous wealth gap has developed, enabled by the raw amounts of currency available. So, example one, Blizz takes a flat percentage and cuts everyone's gold by that amount. A millionaire may now have, say, 10,000 gold instead of a million. The guy with 10,000 would have 100. lower the quest and item value levels to roughly vanilla level and let everything go from there. Not going to be popular with anyone, this, but it WOULD create a situation that favored wealth-spreading, since the "rich" would now be likely to have to spend higher percentages of their wealth on the things they want. Less-than-wealthy individuals could make do with old-timey notions like questing for money or grinding.The other idea might be a tax system on the wealthy, another no doubt wildly popular idea with the rich. Blizzard has listed disparity of wealth as the big reason they don't want to put in another gold sink at this time. So, remove spare gold from the system by taxing people with over a certain amount of gold each month or week or whatever. Not enough to break them or make them hate the AH, just enough to bleed off enough gold from the realm so that inflation starts to come under control. In effect, the auctioneers become the gold sink enablers. They might even get extra in-game benefits for being taxed, like special status within their faction cities, or access to special thing IN those cities, kind of like the old officer rankings in pvp.Just brainstorming, but Blizz does seem like they need some help with brainstorming here.
3-16-2012 @ 9:59AM
As a player who sees himself as "reasonably wealthy" (with a target of 1 million by MoP) I'd support an income tax similar to how we have it in the UK. A small amount of income is tax free (about £7000 per annum) and on top of that you pay an increasing percentage as you progress through the tax bands.eg maybe you can earn 1000g tax free per week, if you earn up to 10k in a week you pay 10% of the taxable amount (ie 900g), if you earn 20k you pay 20% in that band (so you'd pay 0% on the first 1000g, 10% on the next 9k, 20% on the next 10k = 2900g tax) and so on.Lets not start dishing out Job Seekers Allowance to those that haven't bothered to increase their professions though, there has to be a line somewhere :P
3-16-2012 @ 10:04AM
Sorry .. but no, just no.
3-16-2012 @ 10:31AM
So what happens when the people who want a ton of money back charge tons of money for auctions?Suddenly that person who had 100,000g will be charging 10,000g for a stack of Silverleaf.If the PTR will teach you anything, it's that players are greedy and will charge INSANE amounts of money for things, when they CAN'T EVEN BRING IT BACK to their live characters.You cut someone's money, and they will be trying to build it back up. Instead of helping a problem, you created an even worse one. Inflation would be even worse as every single auction was a ridiculous price as the person tries to build their fortune back up.
3-16-2012 @ 11:12AM
Nah, Drak, that's a circular argument. Not that people are not greedy. They are totally, totally greedy and will do whatever they can to get money back. But with the absolute reduction of gold they wouldn't get anywhere by charging 10k for a stack of silverleaf. The money simply wouldn't exist any more in that quantity. Deflation would be inevitable. It would be more or less a reset to earlier economic levels.
3-16-2012 @ 11:59AM
Until the money builds up again. Because that money WILL exist, it will just take you a month of dailies to buy that stack of Silverleaf.Then you need another squish.That would be HIGHLY unpopular.Otherwise, you are going to have long spans of non-sales as the idiots and the greedy people refuse to lower their prices, and no one buys after the initial stock runs out.Reduce the amount of gold dailies and other repeatable quests give out, not remove 90% of everyone's money.
3-16-2012 @ 12:56PM
Hmmm, maybe that works for others but a reduction in gold from dailies or repeatable quests doesn't affect me at all. I have a little over 1.2 million and don't do dailies or repeatable quests. And the only time I have was for rep not for gold. I make way too much gold/hr via AH to spend time doing dailies.
3-16-2012 @ 2:11PM
Drak, I would suggest if you need to do a month of dailies to buy a stack of silverleaf, you're doing it wrong.Farm a stack of silverleaf or two, and then you're up a hypothetical 10K.
3-19-2012 @ 1:16PM
Darkke, you are ignoring the fact that you'll just be sitting there with a stack of unsellable silverleaf at 10k while everyone else adjusts to the new gold levels and sells them for 20g a stack. Money wouldn't exist just because you say you want people to give it to you in a squishing scenario. How long it would take to be able to afford that 10k stack isn't a question of a month, but entirely up to how much cash Blizz decided to make available moving forward. It took over 6 years before the economy got as overloaded as it is now under the older rewards systems. Regardless, Blizz has announced that squishing in general is off the table for now, as the player aren't ready for it, so it's a moot point.
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