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3-16-2012 @ 7:54PM
Some specifics to concerns people have:"I agree with this, except it's difficult for a book to enjoyable if there's no 'meat' to the story. Boring books tend to not do well."To this I respond with an example: Arthas. While there were a few morsels of information in the book that were not directly seen or playable, the Arthas novel basically recounted actions taken in playable form. In other words, it was a novelization of the game, similar to how there might be a novelization of a movie."Can I ask you all something? And I'm serious:How?"It's been done, time and time again, with many story lines all over Azeroth. From Onyxia to C'thun to Yogg-Saron to the aforementioned Arthas, not to mention entire story lines of blood elves, Kael'Thas/Liadrin, Sylvanas, you have the entire story lines of the worgen and goblins told in-game, Rheastrasza/uncorrupted black dragon egg/Wrathion, blue dragonflight, Tirion Fordring, the formation of the Ebon Blade and Death Knight lore, the corruption of Dranosh Saurfang... I could list dozens of more examples, but you get my point.Heck we can even go to other game franchises, Starcraft and Diablo. I don't even know if there is a Starcraft book, but doesn't it feel like you know Raynor and Kerrigan?The point is blizzard is great at creating in-game lore, and it feels like cheating when you take away or create major changes to major lore characters without any in-game explanation."And, if they did somehow make it into what would feel like the most contrived quest in the history of the game, would you honestly read the quests?"Those of us who went through the questline and played through the Wrathgate and Battle for Undercity 5, 6, 7 times and up, do not feel like those quests were contrived, and yeah, at least the first time through, I do read them. It's what people who are interested in lore do the first time they come across a quest.
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